As you can see in the picture, the texture isn't translated right. The
plates are normally quadratic.
What's the fault?
Code:
pigment {
uv_mapping
image_map {
png "kachel.png"
map_type 0
}
translate <0.5 0 0>
scale <0.04 0.04 0.04>
}
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Attachments:
Download 'bildschirmphoto3.jpg' (35 KB)
Preview of image 'bildschirmphoto3.jpg'
![bildschirmphoto3.jpg](/povray.binaries.scene-files/attachment/%3C3f109954%40news.povray.org%3E/bildschirmphoto3.jpg?ttop=441393&toff=750&preview=1)
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