Hi Folks,
I've been playing with PovMan 1.0 over the weekend and decided to write
a shader.
I've basicly translated Philippe Debar's Skylight.inc v0.6b to a pigment
shader. For ease of implementation I chopped out the integration to
Jaimes Vives Piqueres' light macros and the ability to vary 'north', but
now I have it working I'll try to reimplement these.
Attached are the .pov and .sl files for the image posted in p.b.i.
Please let me know what you think of it.
Bye for now,
Mike Andrews.
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