I have attached updated versions of my mobius macros posted some time ago.
These fix a couple of small errors, (mainly x^2 -> pow(x,2) incidences).
The mesh2 version now supports UV mapping.
I have also attached a sample scene using uv_mapping.
Let me know of any comments/questions.
-tgq
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Attachments:
Download 'MobScene.pov.txt' (1 KB)
Download 'Mobius.inc.txt' (14 KB)
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