To define the output path look for the statement "Fern_Hanging"
#ifdef (Fern_Hanging)
#local lOutFileName = "fern_hanging.inc"
#local lTextureFileName = concat(lOutFileName,"_textures")
Set the output file name and path in "lOutFileName" and run the stuff.
To load the include files created then look for the statement
/*
#include lTextureFileName
#include lOutFileName
*/
in the LAST #if - block of the file and make these two lines active (remove
comments). Then comment ALL FOLLOWING code up to but excluding the #end
statement at the end of the file.
regards
SY
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