POV-Ray : Newsgroups : povray.binaries.scene-files : Stone wall macro *Major Upgrade* Server Time
2 Sep 2024 18:17:23 EDT (-0400)
  Stone wall macro *Major Upgrade* (Message 1 to 6 of 6)  
From: Dave Blandston
Subject: Stone wall macro *Major Upgrade*
Date: 22 May 2000 00:41:02
Message: <3928ba5e@news.povray.org>
This is the new, improved, super speedy version. Many thanks to Peter Popov,
POV-er extraordinaire, for solving the optimization mystery. Don't use the
last version, it's lame. This one is acceptable.


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Attachments:
Download 'DBStones.zip' (4 KB)

From: Bugs74
Subject: Re: Stone wall macro *Major Upgrade*
Date: 22 May 2000 08:41:54
Message: <39292b12$1@news.povray.org>
it's not that much faster, is it? Or am i doing something wrong???
Bugs74


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From: Dave Blandston
Subject: Re: Stone wall macro *Major Upgrade*
Date: 22 May 2000 10:38:54
Message: <3929467e@news.povray.org>
I think you're right. In some cases it's much, much faster, but not always.

Regards,
Dave

"Bugs74" <bug### [at] wanadoonl> wrote in message
news:39292b12$1@news.povray.org...
> it's not that much faster, is it? Or am i doing something wrong???
> Bugs74


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From: Bugs74
Subject: Re: Stone wall macro *Major Upgrade*
Date: 22 May 2000 12:24:41
Message: <39295f49@news.povray.org>
In which cases will it render faster? I've got a PIII 600 with 256 MB ram...

Bugs74


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From: Peter Popov
Subject: Re: Stone wall macro *Major Upgrade*
Date: 22 May 2000 18:00:09
Message: <vabjis44k4ou164r2ci6alqljtmb0i3b1h@4ax.com>
On Mon, 22 May 2000 18:24:01 +0200, "Bugs74" <bug### [at] wanadoonl>
wrote:

>In which cases will it render faster? I've got a PIII 600 with 256 MB ram...

Try putting these in the command line (or INI file):

+mb0 +su +ur +ul +uv

If this does not work well enough, try using -ur instead of +ur.


Peter Popov ICQ : 15002700
Personal e-mail : pet### [at] usanet
TAG      e-mail : pet### [at] tagpovrayorg


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From: Peter Popov
Subject: Re: Stone wall macro *Major Upgrade*
Date: 22 May 2000 18:12:07
Message: <hnbjiscfaoj3e51i3iv6mo8fa26dlc7sgm@4ax.com>
On Sun, 21 May 2000 21:37:04 -0700, "Dave Blandston"
<gra### [at] earthlinknet> wrote:

>This is the new, improved, super speedy version. Many thanks to Peter Popov,
>POV-er extraordinaire, for solving the optimization mystery. Don't use the
>last version, it's lame. This one is acceptable.

*blush*

"POV-er extraordinaire"?! Let the facts speak, I failed to write a
random stone wall macro when I tried, and you didn't :)

BTW I ran into the same problem with degenerate bounding boxes as you
have, I'll try to debug it tomorrow (I'm studying for an exam at the
moment).

Did you try Mike Williams' suggestion about the mortar?


Peter Popov ICQ : 15002700
Personal e-mail : pet### [at] usanet
TAG      e-mail : pet### [at] tagpovrayorg


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