Hi,
if you use uv_mapping in mesh2 you should write some uv_vectors and
uv_faces.
Please have a look in the pov output of 3dto3d V4 Beta on my site
(www.stmuc.com/thbaier)
-tb
On Tue, 25 Apr 2000 11:19:15 +0200, Fabian BRAU
<Fab### [at] umh ac be> wrote:
>Here is the code.
>
>Fabian.
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