|  |  | file://light source with a tiny sphere around it with the desired pattern
applied?
#version unofficial MegaPov 0.4;
#include "colors.inc"
global_settings
{
  assumed_gamma 1.0
  max_trace_level 15
}
// ----------------------------------------
#declare Image_Length = 640;
#declare Image_Height = 480;
camera
{
  location  <0.0, 0.0, -25.0>
  direction 1.5*z
  right Image_Length/Image_Height*x
  look_at   <0.0, 0.0,  0.0>
}
sky_sphere
{
  pigment
  {
    gradient y turbulence .3 lambda 3
    color_map { [0.0 color rgb <0,.45,.65>] [1.0 color rgb 1] }
  }
}
light_source{<10, 10,-10> color rgb 2 }
// ----------------------------------------
plane{y,-1 pigment{White}}
sphere{<10, 10,-10>,.0001
    texture{
         pigment {
          crackle file://turbulence .5
              color_map {
               [ 0.000 rgbf<0,1,0,1> ]
               [ 0.25 rgbf <0,0,1,1> ]
               [ 1.5 rgbf<1,0,0,1> ]
               [ 0.75 rgbf <0,0,1,1> ]
               [ 1.000 rgbf<0,1,0,1> ]
              } // color_map
               scale .00005
         } // pigment
 }//texture
}//sphere
sphere{0,5 pigment{rgbt<1,1,1,.75>}finish{specular 1 roughness .5}}
cylinder{y*-1,y*6,1 pigment{White}translate<-5,0,-5>}
--
*************************************************************
       http://www.minda.swinternet.co.uk/index.htm
*************************************************************
Post a reply to this message
 |  | 
|  |  | In article <38bd847c$1@news.povray.org>, "Bernd Michler" 
<ber### [at] owl-online de> wrote:
> Hello,
> 
> >
> > #version unofficial MegaPov 0.4;
> 
> What is the unofficial MegaPov?
http://nathan.kopp.com/patched.htm
MegaPOV is an unofficial version including many of the patches people 
have created which add new features to POV-Ray. It includes several bug 
fixes, and features like an enhanced radiosity which performs much 
better than the official version's, an isosurface object which allows 
you to produce shapes from equations, photon mapping which simulates the 
way light is refracted and reflected around the scene, and many others.
-- 
Chris Huff
e-mail: chr### [at] yahoo  com
Web page: http://chrishuff.dhs.org/ Post a reply to this message
 |  | 
|  |  | "mr.art" wrote:
> 
> Is that as opposed to the "official" MegaPOV?
Unofficialy, yes.
-- 
Ken Tyler -  1300+ Povray, Graphics, 3D Rendering, and Raytracing Links:
http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/
 Post a reply to this message
 |  |