POV-Ray : Newsgroups : povray.binaries.scene-files : patterned light Server Time
2 Sep 2024 18:21:27 EDT (-0400)
  patterned light (Message 1 to 6 of 6)  
From: Mick Hazelgrove
Subject: patterned light
Date: 27 Feb 2000 13:49:36
Message: <38b971c0@news.povray.org>
file://light source with a tiny sphere around it with the desired pattern
applied?

#version unofficial MegaPov 0.4;

#include "colors.inc"

global_settings
{
  assumed_gamma 1.0
  max_trace_level 15
}

// ----------------------------------------
#declare Image_Length = 640;
#declare Image_Height = 480;

camera
{
  location  <0.0, 0.0, -25.0>
  direction 1.5*z
  right Image_Length/Image_Height*x
  look_at   <0.0, 0.0,  0.0>
}

sky_sphere
{
  pigment
  {
    gradient y turbulence .3 lambda 3
    color_map { [0.0 color rgb <0,.45,.65>] [1.0 color rgb 1] }
  }
}

light_source{<10, 10,-10> color rgb 2 }

// ----------------------------------------

plane{y,-1 pigment{White}}

sphere{<10, 10,-10>,.0001
    texture{
         pigment {
          crackle file://turbulence .5
              color_map {
               [ 0.000 rgbf<0,1,0,1> ]
               [ 0.25 rgbf <0,0,1,1> ]
               [ 1.5 rgbf<1,0,0,1> ]
               [ 0.75 rgbf <0,0,1,1> ]
               [ 1.000 rgbf<0,1,0,1> ]
              } // color_map
               scale .00005
         } // pigment
 }//texture
}//sphere
sphere{0,5 pigment{rgbt<1,1,1,.75>}finish{specular 1 roughness .5}}
cylinder{y*-1,y*6,1 pigment{White}translate<-5,0,-5>}

--
*************************************************************
       http://www.minda.swinternet.co.uk/index.htm

*************************************************************


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From: Bernd Michler
Subject: Re: patterned light
Date: 1 Mar 2000 15:58:36
Message: <38bd847c$1@news.povray.org>
Hello,

>
> #version unofficial MegaPov 0.4;

What is the unofficial MegaPov?

Bernd


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From: Chris Huff
Subject: Re: patterned light
Date: 1 Mar 2000 16:25:19
Message: <chrishuff_99-C0D214.16265201032000@news.povray.org>
In article <38bd847c$1@news.povray.org>, "Bernd Michler" 
<ber### [at] owl-onlinede> wrote:

> Hello,
> 
> >
> > #version unofficial MegaPov 0.4;
> 
> What is the unofficial MegaPov?

http://nathan.kopp.com/patched.htm
MegaPOV is an unofficial version including many of the patches people 
have created which add new features to POV-Ray. It includes several bug 
fixes, and features like an enhanced radiosity which performs much 
better than the official version's, an isosurface object which allows 
you to produce shapes from equations, photon mapping which simulates the 
way light is refracted and reflected around the scene, and many others.

-- 
Chris Huff
e-mail: chr### [at] yahoocom
Web page: http://chrishuff.dhs.org/


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From: Bob Hughes
Subject: Re: patterned light
Date: 1 Mar 2000 16:26:40
Message: <38bd8b10@news.povray.org>
It's available for download at Nathan Kopp's web pages:
http://nathan.kopp.com/download.htm
Basically it's the POV-Ray program with added and/or changed features and
syntax, it can do many more things than the current official version.
You still need the official POV-Ray to use the "patched" MegaPov version.

Bob

"Bernd Michler" <ber### [at] owl-onlinede> wrote in message
news:38bd847c$1@news.povray.org...
| Hello,
|
| >
| > #version unofficial MegaPov 0.4;
|
| What is the unofficial MegaPov?
|
| Bernd
|
|


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From: mr art
Subject: Re: patterned light
Date: 1 Mar 2000 23:17:34
Message: <38BDEB6C.D0AE40BD@gci.net>
Is that as opposed to the "official" MegaPOV?

Bernd Michler wrote:
> 
> Hello,
> 
> >
> > #version unofficial MegaPov 0.4;
> 
> What is the unofficial MegaPov?
> 
> Bernd

-- 
Mr. Art

"Often the appearance of reality is more important 
than the reality of the appearance."
Bill DeWitt 2000


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From: Ken
Subject: Re: patterned light
Date: 1 Mar 2000 23:28:04
Message: <38BDECCF.CA83BAAC@pacbell.net>
"mr.art" wrote:
> 
> Is that as opposed to the "official" MegaPOV?

Unofficialy, yes.

-- 
Ken Tyler -  1300+ Povray, Graphics, 3D Rendering, and Raytracing Links:
http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/


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