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> Hi pascal - here's 3dclouds.pov I had from sascha
>
> start pov -
> //---------------------------------------------------------
> #version 3.7;
> global_settings{ assumed_gamma 1.0 }
>
> camera { location <0,2,0>
> direction z
> up y
> right x*image_width/image_height
> }
>
> plane{ y,0 texture { checker
> texture { pigment { color srgb 1 }},
> texture {pigment { color srgb 0 }}
> } }
>
> light_source { <0,2000,0>,1 }
>
> sky_sphere { pigment { color srgb <0.3, 0.6,0.9> }}
>
> #declare clouds_ambient = 2;
> #declare clouds_fill = 0.6;
> #include "3dclouds.inc"
> //--------------------------------------------------------
> -end pov
>
>
srgb 1 and srgb 0 are exactly the same as rgb 1 and rgb 0.
srgb should only be used when using the colour returned from a colour
picker.
Many peoples don't have it.
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