POV-Ray : Newsgroups : povray.binaries.scene-files : Granite_21 macro - beta #1.4 : Re: Granite_21 macro - beta #1.5 Server Time
19 Jun 2021 20:03:10 EDT (-0400)
  Re: Granite_21 macro - beta #1.5  
From: Thomas de Groot
Date: 4 Jun 2021 02:46:02
Message: <60b9cc2a@news.povray.org>
Op 03/06/2021 om 13:27 schreef Thomas de Groot:
> Op 3-6-2021 om 12:16 schreef Bald Eagle:
>> Thomas de Groot <tho### [at] degrootorg> wrote:
>>
>>> Interesting! The use of voronoi diagrams had crossed my mind as an
>>> alternative. However, I have not the slightest idea how to do that; a
>>> bit beyond my capacities I am afraid. Still, good to know it has been
>>> done. Another fork to the exploration rig. Thanks!
>>

>> Crackle IS Voronoi - and you're using crackle {solid} which is 3D 
>> Voronoi.
>>

>>
>>
> LOL! I completely forgot about that aspect of crackle!
> 

...but seriously, I would be interested to know how to use voronoi 
diagrams for this particular project, apart from the crackles pattern. 
Something where the individual cells (and distribution of them) would be 
more "controlled" by the user. Beyond the "using voronoi without knowing 
it", that would completely change the whole granite setup I think. At 
this moment, beyond the beta and beyond the final version.

-- 
Thomas


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