|
|
Hello... I'm hoping to try out a few patch ideas. I did it once before with
POV 2 several years ago, when the source was smaller (a "snow" effect,and a
few pigment and normal algorithms) but I have to admit that the complexity
of the new source has got me puzzled. Most of my programming experience
has been with much smaller projects.
I have Read The Flipping Manual and come to the conclusion that it was not
written for those in my situation. Can anybody give me a quick
talk-through of what you do to get it to compile using BC++ 5? Once I've
got *that* worked out, I'll be fine <grin>. If I get any patches working,
I'll be glad to circulate them for general use.
-Robert Dawson
Post a reply to this message
|
|