POV-Ray : Newsgroups : povray.binaries.misc : Blender Transformations to POV-Ray Arrays Server Time
3 Aug 2021 12:32:53 EDT (-0400)
  Blender Transformations to POV-Ray Arrays (Message 1 to 2 of 2)  
From: Samuel Benge
Subject: Blender Transformations to POV-Ray Arrays
Date: 17 Sep 2012 00:40:01
Message: <web.5056a911b09798c46664708b0@news.povray.org>
Hi,

Here is a .zip containing an addon for Blender 2.63 that allows you to export
transformations of selected objects to a POV-Ray .inc file. It's main purpose is
to allow physics simulation results to be recorded and then rendered in our
favorite raytracer, without having to export any meshes.

Also included is an example POV scene, and an example .inc data file to go along
with it.

If you have any questions about the contents of this file, or about how to do a
certain thing related to this post in either Blender or POV-Ray, feel free to
ask!

Sam


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Attachments:
Download 'bltr2pov.zip' (7 KB)

From: Samuel Benge
Subject: Re: Blender Transformations to POV-Ray Arrays
Date: 17 Sep 2012 14:55:01
Message: <web.50577144cf5c042c56629ee50@news.povray.org>
"Samuel Benge" <stb### [at] hotmailcom> wrote:
> Its main purpose is to allow physics simulation results to be recorded and
> then rendered in our favorite raytracer, without having to export any meshes.

I failed to specify that this works with /rigid/ body physics sims. Soft body
and cloth results should be exported the usual way: as meshes.


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