"omniverse" <omn### [at] charternet> wrote:
> The chess piece King ASC file.
Imported to MeshLab, did the Filters|Remeshing, Simplification and
Filters|Normals, Curvature and Orientation>Compute normals for point sets
Filters|Remeshing, Simplification and Reconstruction>Surface Reconstruction:Ball
Pivoting (I think so anyhow, wanted to try a different method from "lumpy"
Exported as PLY and double-clicked the file so it opened into MS Builder, which
was installed recently; first time I've tried it. It needed a "repair" (I know
it had mostly inverted normals, black in MeshLab) so did that, and saved as OBJ
Opened that PLY into Poseray and exported as POV-Ray mesh file. Here's the end
result after rendering it. Lost some of the crown cross in the process, and
gained some parts where they shouldn't exist. Nonetheless a good approximation
of the original POV-Ray shapes. Maybe eventually I can refine it.
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