POV-Ray : Newsgroups : povray.binaries.misc : Blender Transformations to POV-Ray Arrays : Re: Blender Transformations to POV-Ray Arrays Server Time
26 Sep 2021 16:09:16 EDT (-0400)
  Re: Blender Transformations to POV-Ray Arrays  
From: Samuel Benge
Date: 17 Sep 2012 14:55:01
Message: <web.50577144cf5c042c56629ee50@news.povray.org>
"Samuel Benge" <stb### [at] hotmailcom> wrote:
> Its main purpose is to allow physics simulation results to be recorded and
> then rendered in our favorite raytracer, without having to export any meshes.

I failed to specify that this works with /rigid/ body physics sims. Soft body
and cloth results should be exported the usual way: as meshes.


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