POV-Ray : Newsgroups : povray.binaries.images : Cutty Sark Server Time
11 Jan 2026 18:48:44 EST (-0500)
  Cutty Sark (Message 37 to 46 of 46)  
<<< Previous 10 Messages Goto Initial 10 Messages
From: jr
Subject: Re: Cutty Sark
Date: 15 Dec 2025 06:40:00
Message: <web.693ff28c392cce91475fba6a6cde94f1@news.povray.org>
hi,

"Ton" <ton### [at] gmailcom> wrote:
> The poop deck is coming along nicely.

indeed :-).  is there much work to be done before you can "plant" the masts ?


regards, jr.


Post a reply to this message

From: Ton
Subject: Re: Cutty Sark
Date: 24 Dec 2025 17:55:00
Message: <web.694c6f33392cce9138e9762c7597fb06@news.povray.org>
Hi all,

here is a in-between to show the progress of the poop deck.
Thanks jr. There is still a lot to do before the masts get placed.
The bell and compass on the poop deck, the rudder wheel, the railing along the
stern.
The two deck houses, with the lifeboats on top.
Several deck winches, fife rails....
It will be a while.
This is the last update this year.
A merry Christmas everybody and all the best wishes for 2026!

Cheers
Ton


Post a reply to this message


Attachments:
Download 'forum_013.jpg' (142 KB)

Preview of image 'forum_013.jpg'
forum_013.jpg


 

From: Bald Eagle
Subject: Re: Cutty Sark
Date: 24 Dec 2025 22:35:00
Message: <web.694cb0b0392cce911f9dae3025979125@news.povray.org>
"Ton" <ton### [at] gmailcom> wrote:

> The bell and compass on the poop deck, the rudder wheel, the railing along the
> stern.

I modeled a naval bell to honor clipka's father.
It's yours if you'd like to use it.

I have a compass rosette kicking around somewhere as well.

If that helps you get that much farther.

Great work as always. :)
Merry Christmas.



#version 3.8;
global_settings {assumed_gamma 1.0 }

camera {
 location <0, 2, -8>
 right x*image_width/image_height
 up y
 look_at <0, 0, 0>
}

light_source {<1, 2, -5> rgb 1 shadowless}
sky_sphere {pigment {rgb 1}}

#declare bellSpline = array [12] {
     < 3.4688, 0.0001>,
     < 3.4688, 0.0002>,
     < 3.0938, 0.4375>,
     < 2.9375, 0.6250>,
     < 2.4844, 1.3438>,
     < 2.1719, 2.6094>,
     < 2.0469, 4.4688>,
     < 1.9063, 4.6875>,
     < 1.7500, 4.8750>,
     < 1.0313, 5.0938>,
     < 0.0001, 5.1563>,
     < 0.0001, 5.1564>
}

//============================================================================================================
// braided rope handle
#declare Lines = 5;
#declare Pitch = 2;
#declare Degree = (1/360);

#declare Rad = 0.002;  // sphere radius
#declare Dia = Rad * 2;
#declare Cycles = 1;
#declare Freq = 1;

#declare R1 = 0.05; // radius of large spiral
#declare A = 0.01; //radius of small spiral
//#declare B = 1.5;
#declare H = 0.002; //large spiral pitch smaller = tighter
#declare W = 8; // pitch of small spiral - how many cycles around one loop

#declare C = 0.01; // amplitude of undulation 1
#declare U = 0.1;  // undulation 2

#declare STEPS = 0.002*10;

#declare Strand1 = union {
 #for (i, -(Cycles/2)*360, (Cycles/2)*360, STEPS)
  #declare R = R1+(C*sin(U*i));   // adds undulation to cylindrical braid
  #local Angle = Degree * i;
  #local j = i + 45;     /// rotates green strand 45 deg from red
  #local Helix1_X = (R+A*cos(W*i))*cos(i);
  #local Helix1_Z = (R+A*cos(W*i))*sin(i);
  sphere {<0, 0, 0> Rad translate <Helix1_X, (H*i), Helix1_Z>} //weave
 #end // end for i
} // end union

#declare Strand2 = union {
 #for (i, -(Cycles/2)*360, (Cycles/2)*360, STEPS)
  #declare R = R1+(C*sin(U*i));   // adds undulation to cylindrical braid
  #local Angle = Degree * i;
  #local j = i + 45;     /// rotates green strand 45 deg from red
  #local Helix2_X = (R+A*cos(W*j))*sin(j);
  #local Helix2_Z = (R+A*cos(W*j))*cos(j);
  sphere {<0, 0, 0> Rad translate <Helix2_X, (H*i), Helix2_Z>} //weave
 #end // end for i
} // end union


#declare AllStrands = union {

 #for (k, 1, W, 2)
  object {Strand1 rotate y*k*(360/W)}
  object {Strand2 rotate y*k*(360/W)}
 #end // end for k
}

#declare Handle = object {AllStrands texture {pigment {rgb 1} normal {bumps
0.01}} scale 2};
//============================================================================================================

#declare arraySize = dimension_size (bellSpline, 1)-1;
#declare Rad = 0.1;
#declare Xmax = 0;
#declare Ymax = 0;

#declare Bell1 =
union {

 cylinder {<0, 0, 0>, <0, (5.0938/2)+1, 0> 0.125}
 sphere {0, 0.25}
 torus {0.125, 0.125/4 rotate x*90 translate -y*0.25}
 object {Handle translate -y*1}
 sor {
     arraySize+1,
  #for (B, 0, arraySize)
  #local NewSpline = bellSpline [B]/2;
  //#debug concat ("B = ", str (B, 3, 1), "| Point = ", vstr (2, bellSpline [B],
",", 5, 1), "\n")
  #declare Xmax = max (Xmax, NewSpline.x);
  #declare Ymax = max (Ymax, NewSpline.y);
  NewSpline,
  #end
     open
     sturm
 }
 //texture { T_Gold_1B }
 //texture { mtex }
 pigment {rgb <1, 1, 0>}
}

object {Bell1}


Post a reply to this message

From: Ton
Subject: Re: Cutty Sark
Date: 25 Dec 2025 04:50:00
Message: <web.694d07f0392cce9138e9762c7597fb06@news.povray.org>
Thanks for the Christmas present, Bald Eagle.

On the forecastle deck is also a bell, which I modeled a couple of months ago
(see attachment), but I think your bell has more of a bell shape then mine.
So you might see your bell hanging in Cutty Sark.

All the best sir.

Cheers
Ton


Post a reply to this message


Attachments:
Download 'forum_014.jpg' (106 KB)

Preview of image 'forum_014.jpg'
forum_014.jpg


 

From: jr
Subject: Re: Cutty Sark
Date: 25 Dec 2025 09:55:00
Message: <web.694d4f84392cce9152af7e976cde94f1@news.povray.org>
hi,

"Ton" <ton### [at] gmailcom> wrote:
> Hi all,
> ...
> This is the last update this year.
> A merry Christmas everybody and all the best wishes for 2026!

now ringing the bell..  </grin>

and, in the spirit, a peaceful and productive year 2026 to you, Ton, and to you,
POV-Ray users everywhere.


regards, jr.


Post a reply to this message

From: Maetes
Subject: Re: Cutty Sark
Date: 25 Dec 2025 11:05:00
Message: <web.694d6011392cce914eb3f9d830225ff5@news.povray.org>
"Ton" <ton### [at] gmailcom> wrote:
> Hi all,
>
> here is a in-between to show the progress of the poop deck.
> This is the last update this year.
> A merry Christmas everybody and all the best wishes for 2026!
>

Great progress, as always.
How about some water under the keel?
Don't know if the lines look good with your sky, but they could be a start.

plane {
<0,1,0>, 0
texture {
pigment { rgb <0.2, 0.2, 0.2> transmit 0}
normal { bumps 0.08 scale <1,0.35,0.35> turbulence 0.16 }
finish { ambient 0.05 diffuse 0.55 brilliance 6.0 phong 0.8 phong_size 120
reflection 0.6 }
}
translate <0,0, 0>
}

also best wishes to all for 2026.

ma


Post a reply to this message

From: Bald Eagle
Subject: Re: Cutty Sark
Date: 26 Dec 2025 09:20:00
Message: <web.694e98a5392cce9171bdebb325979125@news.povray.org>
"Ton" <ton### [at] gmailcom> wrote:
> Thanks for the Christmas present, Bald Eagle.

Always here to help, when I can.  :)

> I think your bell has more of a bell shape then mine.

I'm pretty sure that I traced out an actual naval bell.
(and from my own recent experiments with the Catmull-Rom spline, the "feel" of a
curve is very dependent on the type of spline that gets used for the sor/lathe)

> So you might see your bell hanging in Cutty Sark.

That would be a high honor.

> All the best sir.

And you as well,

- BE


Post a reply to this message

From: Ton
Subject: Re: Cutty Sark
Date: 7 Jan 2026 05:40:00
Message: <web.695e3767392cce9138e9762c7597fb06@news.povray.org>
Poopdeck is finished.
It has Bald Eagle's bell, centre-stage.
Now onto the main deck houses. winches, fife rails.

Cheers
Ton


Post a reply to this message


Attachments:
Download 'forum_015.jpg' (198 KB)

Preview of image 'forum_015.jpg'
forum_015.jpg


 

From: Bald Eagle
Subject: Re: Cutty Sark
Date: 7 Jan 2026 10:55:00
Message: <web.695e80b4392cce9168a6daf225979125@news.povray.org>
"Ton" <ton### [at] gmailcom> wrote:
> Poopdeck is finished.
> It has Bald Eagle's bell, centre-stage.

Thank you, Ton.  It's looking good.
I like the upright that you mounted it on, and the way you got the bell rope to
drape from the striker onto the deck.

> Now onto the main deck houses. winches, fife rails.

Excellent.
Thank you as always for sharing your progress.

- BE


Post a reply to this message

From: Ton
Subject: Re: Cutty Sark
Date: 7 Jan 2026 17:30:00
Message: <web.695edd89392cce9138e9762c7597fb06@news.povray.org>
Thanks BE,

here is specially for you a close-up.
In those days, the 1870s, they didn't mind making simple things a bit more
elaborate, even bell-stands.
The rope consists of capsules (sphere-cylinder-sphere union) with a rope-like
texture.

Cheers
Ton


Post a reply to this message


Attachments:
Download 'forum_016.jpg' (225 KB)

Preview of image 'forum_016.jpg'
forum_016.jpg


 

<<< Previous 10 Messages Goto Initial 10 Messages

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.