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"Chris R" <car### [at] comcast net> wrote:
> "s.day" <s.d### [at] uel ac uk> wrote:
> > Nice, I too think the bauble with Peace on it looks a bit flat/too matte a
> > finish.
> >
> > The other two on the table look great though and the tree is really good.
> >
> > The other point I would add is the lights on the fireplace, they are too dull
> > and don't appear to be emitting any light onto the surface right next to them. I
> > would try either a dim light source for each (will slow things down) or union
> > each fairy light with a sphere with emitting media. Something like below:
> >
> > sphere{ 0,1
> > pigment { rgbt 1 } hollow
> > interior
> > { media
> > {
> > emission colour rgb <1,0.8, 0.6> samples 20,100
> > density
> > { spherical turbulence 0.05 omega 0.7 density_map
> > {
> > [0.0 rgb <0, 0, 0> ]
> > [0.8 rgb <0.2, 0.2, .1>]
> > [1 rgb <1.5, 1.2 0.8> ]
> > }
> > }
> > }
> > }
> > }
> >
> > The above media is incredibly quick to render so shouldn't slow things down.
> >
> > Sean
>
> In the rendered image, I had been using a finish emission on the actual glass
> bulb, rather than creating a hollow sphere with an emitting media. I switched
> that out and recreated the bulb to separate the containing glass ball from the
> light using media, and after fixing my radiosity settings to take media into
> account, it looks much better. Thanks for the suggestion...
That look's great, nice job on those lights.
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"Chris R" <car### [at] comcast net> wrote:
>
> In the rendered image, I had been using a finish emission on the actual glass
> bulb, rather than creating a hollow sphere with an emitting media. I switched
> that out and recreated the bulb to separate the containing glass ball from the
> light using media, and after fixing my radiosity settings to take media into
> account, it looks much better. Thanks for the suggestion...
Indeed, this does look much better, glad it helped.
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