POV-Ray : Newsgroups : povray.binaries.images : Aquarium Final Rendering Server Time
21 Dec 2024 08:27:08 EST (-0500)
  Aquarium Final Rendering (Message 1 to 5 of 5)  
From: Chris R
Subject: Aquarium Final Rendering
Date: 1 Sep 2023 11:20:00
Message: <web.64f200edc58ddae78a3c0aee5cc1b6e@news.povray.org>
The final render was done at 1920x1080 with aggressive anti-aliasing and
radiosity.  It took 124 hours on my laptop.  The vast majority of that time was
spent on the aquarium itself, which is understandable given reflective surface
of the water and the aquarium glass.


-- Chris R.


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From: Mike Miller
Subject: Re: Aquarium Final Rendering
Date: 1 Sep 2023 17:50:00
Message: <web.64f25b67573a45f9c3cc3a3adabc9342@news.povray.org>
"Chris R" <car### [at] comcastnet> wrote:
> The final render was done at 1920x1080 with aggressive anti-aliasing and
> radiosity.  It took 124 hours on my laptop.  The vast majority of that time was
> spent on the aquarium itself, which is understandable given reflective surface
> of the water and the aquarium glass.
>
>
> -- Chris R.


Excellent job - very realistic Chris. Love the detail and the lighting looks
spot on. The MC Escher fish scale print is a nice touch. ...and the rendering
time is also impressive. :)
Mike.


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From: Samuel B 
Subject: Re: Aquarium Final Rendering
Date: 1 Sep 2023 18:45:00
Message: <web.64f26892573a45f916bed5696e741498@news.povray.org>
"Chris R" <car### [at] comcastnet> wrote:
> The final render was done at 1920x1080 with aggressive anti-aliasing and
> radiosity.  It took 124 hours on my laptop.  The vast majority of that time was
> spent on the aquarium itself, which is understandable given reflective surface
> of the water and the aquarium glass.
>
> -- Chris R.

Hi Chris,

It looks great! Very nice modeling and lighting all around.

It reminds of the time my dad had some Cichlids. They made babies, but all the
juveniles swam into the gravel and died -_- That was after after a plexiglass
partition was installed to keep the father from 'eating' the children. But now,
I'm wondering if we actually kept the father from mouthbrooding?

How is the fish net modeled? And is that a rosary vine on the left? (We have one
in our house, and it's been making a run for the door for some time now. It's
got to be at least 16+ feet long at this point...)

That render time is... really high :S I don't know how you have the patience for
it. (I suppose I could use my laptop too, since it's relatively quiet, but also
a bit old.) Do you ever find yourself using the +q command line option for
previews?

I'm always trying to find ways to reduce render times, but my 'solutions' often
result in unnecessary complications or worse quality... There's only so far you
can cut down on trace depth, radiosity, antialising and such, before everything
begins to get worse ( `._ .)

Sam


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From: Chris R
Subject: Re: Aquarium Final Rendering
Date: 5 Sep 2023 08:30:00
Message: <web.64f71f11573a45f960052fc65cc1b6e@news.povray.org>
"Samuel B." <stb### [at] hotmailcom> wrote:
> "Chris R" <car### [at] comcastnet> wrote:
> > The final render was done at 1920x1080 with aggressive anti-aliasing and
> > radiosity.  It took 124 hours on my laptop.  The vast majority of that time was
> > spent on the aquarium itself, which is understandable given reflective surface
> > of the water and the aquarium glass.
> >
> > -- Chris R.
>
> Hi Chris,
>
> It looks great! Very nice modeling and lighting all around.
>
> It reminds of the time my dad had some Cichlids. They made babies, but all the
> juveniles swam into the gravel and died -_- That was after after a plexiglass
> partition was installed to keep the father from 'eating' the children. But now,
> I'm wondering if we actually kept the father from mouthbrooding?
>
> How is the fish net modeled? And is that a rosary vine on the left? (We have one
> in our house, and it's been making a run for the door for some time now. It's
> got to be at least 16+ feet long at this point...)
>
> That render time is... really high :S I don't know how you have the patience for
> it. (I suppose I could use my laptop too, since it's relatively quiet, but also
> a bit old.) Do you ever find yourself using the +q command line option for
> previews?
>
> I'm always trying to find ways to reduce render times, but my 'solutions' often
> result in unnecessary complications or worse quality... There's only so far you
> can cut down on trace depth, radiosity, antialising and such, before everything
> begins to get worse ( `._ .)
>
> Sam
The plant is intended to be a "Satin Pothos".  I had modeled it for another
scene a while back and just reused it by adding another vine and redoing the
splines that define its path.

As for rendering time, I have gotten used to a workflow where when I'm finally
done with the modeling, textures, and lighting I just let the rendering begin
and hope there aren't any pathological pixels that never finish.  Usually I'll
start it before the weekend, better on a long weekend, and just let it run.

For really long renders, longer than a weekend, I'll start another scene in
another instance of POV-Ray and just let it go in the background, or I'll pause
the render if its interfering with something else I'm doing and resume it later.

While I'm working on a scene, I break almost everything out into its own .inc
file and I have other standard .inc files that I use to set up test renders with
grid lines, axes, lighting, and a camera for test purposes.  I run the tests so
they can complete quickly while I'm doing modeling.

BTW:  I have access to some really big linux servers with 64 cores.  I have a
rendering going on one of those machines, using up most of those cores, that has
been going since early July.  It's 88% done now...



-- Chris R.


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From: Chris R
Subject: Re: Aquarium Final Rendering
Date: 5 Sep 2023 08:30:00
Message: <web.64f71f38573a45f960052fc65cc1b6e@news.povray.org>
"Mike Miller" <mil### [at] gmailcom> wrote:
> "Chris R" <car### [at] comcastnet> wrote:
> > The final render was done at 1920x1080 with aggressive anti-aliasing and
> > radiosity.  It took 124 hours on my laptop.  The vast majority of that time was
> > spent on the aquarium itself, which is understandable given reflective surface
> > of the water and the aquarium glass.
> >
> >
> > -- Chris R.
>
>
> Excellent job - very realistic Chris. Love the detail and the lighting looks
> spot on. The MC Escher fish scale print is a nice touch. ...and the rendering
> time is also impressive. :)
> Mike.
Thanks!  Coming from you, based on the scenes you have put up lately, that's
pretty high praise.


-- Chris R.


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