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23 Jun 2024 10:02:47 EDT (-0400)
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From: Mike Miller
Subject: jack_sketch.jpg
Date: 6 Apr 2023 17:50:00
Message: <web.642f3e1a7f8d23b259197626dabc9342@news.povray.org>
Preliminary sketch for undated Jack in the box scene. Picturing an old basement
workbench. Dark contrast lighting - aged walls and wood plank bench.
Miller


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jack_sketch.jpg


 

From: Thomas de Groot
Subject: Re: jack_sketch.jpg
Date: 7 Apr 2023 04:04:03
Message: <642fce73$1@news.povray.org>
Op 6-4-2023 om 23:48 schreef Mike Miller:
> Preliminary sketch for undated Jack in the box scene. Picturing an old basement
> workbench. Dark contrast lighting - aged walls and wood plank bench.
> Miller

Good sketch. It certainly helps to visualise the workflow.

-- 
Thomas


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From: Alain Martel
Subject: Re: jack_sketch.jpg
Date: 7 Apr 2023 09:02:50
Message: <6430147a$1@news.povray.org>
Le 2023-04-06 à 17:48, Mike Miller a écrit :
> Preliminary sketch for undated Jack in the box scene. Picturing an old basement
> workbench. Dark contrast lighting - aged walls and wood plank bench.
> Miller

You published the scene file a long time ago and I have rendered it. The 
only problem was that the required image files where missing. Made do 
with my own substitutes.


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From: Mike Miller
Subject: Re: jack_sketch.jpg
Date: 7 Apr 2023 11:15:00
Message: <web.6430326d47789efd59197626dabc9342@news.povray.org>
Alain Martel <kua### [at] videotronca> wrote:

> > Preliminary sketch for undated Jack in the box scene. Picturing an old basement
> > workbench. Dark contrast lighting - aged walls and wood plank bench.
> > Miller
>
> You published the scene file a long time ago and I have rendered it. The
> only problem was that the required image files where missing. Made do
> with my own substitutes.

Do you know the year? I've done a few Jack heads - I should have the maps.
I can upload if you what.
Mike.


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From: Colin Fleming
Subject: Re: jack_sketch.jpg
Date: 8 Apr 2023 06:25:00
Message: <web.6431409747789efdde9e92f593be1c3d@news.povray.org>
"Mike Miller" <mil### [at] gmailcom> wrote:
> Alain Martel <kua### [at] videotronca> wrote:
>
> > > Preliminary sketch for undated Jack in the box scene. Picturing an old basement
> > > workbench. Dark contrast lighting - aged walls and wood plank bench.
> > > Miller
> >
> > You published the scene file a long time ago and I have rendered it. The
> > only problem was that the required image files where missing. Made do
> > with my own substitutes.
>
> Do you know the year? I've done a few Jack heads - I should have the maps.
> I can upload if you what.
> Mike.

Hi Mike,

Alain is mentioning MJACK from 1994:

https://news.povray.org/povray.binaries.scene-files/?ttop=440232&toff=235

https://news.povray.org/povray.binaries.scene-files/thread/%3C4d07ba8b%40news.povray.org%3E/?ttop=440232&toff=235

I think it will be the smoke and the chip maps that are missing (maybe others).

Colin.


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From: Mike Miller
Subject: Re: jack_sketch.jpg
Date: 8 Apr 2023 16:35:00
Message: <web.6431cfd047789efd59197626dabc9342@news.povray.org>
"Colin Fleming" <Colin Fleming> wrote:
> "Mike Miller" <mil### [at] gmailcom> wrote:
> > Alain Martel <kua### [at] videotronca> wrote:
> >
> > > > Preliminary sketch for undated Jack in the box scene. Picturing an old
basement
> > > > workbench. Dark contrast lighting - aged walls and wood plank bench.
> > > > Miller
> > >
> > > You published the scene file a long time ago and I have rendered it. The
> > > only problem was that the required image files where missing. Made do
> > > with my own substitutes.
> >
> > Do you know the year? I've done a few Jack heads - I should have the maps.
> > I can upload if you what.
> > Mike.
>
> Hi Mike,
>
> Alain is mentioning MJACK from 1994:
>
> https://news.povray.org/povray.binaries.scene-files/?ttop=440232&toff=235
>
>
https://news.povray.org/povray.binaries.scene-files/thread/%3C4d07ba8b%40news.povray.org%3E/?ttop=440232&toff=235
>
> I think it will be the smoke and the chip maps that are missing (maybe others).
>
> Colin.


Thanks Colin,
I forgot I had converted this 3DS Max scene to POV...a ton of smooth triangles.
:) I came across my old sketch for this and thought I'd take a stab at
remodeling this completely in POV.  I'll see if I can find the old maps for the
original scene.

Attached is my current progress for the printed circuit board.
Mike.


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Attachments:
Download 'jack_pc_board.jpg' (630 KB)

Preview of image 'jack_pc_board.jpg'
jack_pc_board.jpg


 

From: Thomas de Groot
Subject: Re: jack_sketch.jpg
Date: 9 Apr 2023 02:17:02
Message: <6432585e$1@news.povray.org>
Op 08/04/2023 om 22:34 schreef Mike Miller:

> Attached is my current progress for the printed circuit board.
> Mike.
> 

I assume that you will include JackGPT version 6 or higher?  ;-)

-- 
Thomas


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From: Mike Miller
Subject: Re: jack_sketch.jpg
Date: 9 Apr 2023 02:40:00
Message: <web.64325cda47789efd59197626dabc9342@news.povray.org>
Thomas de Groot <tho### [at] degrootorg> wrote:
> Op 08/04/2023 om 22:34 schreef Mike Miller:
>
> > Attached is my current progress for the printed circuit board.
> > Mike.
> >
>
> I assume that you will include JackGPT version 6 or higher?  ;-)
>
> --
> Thomas


LOL...just uploaded a somewhat 'finished' version of the pc board. I included
the texture map for the chips - ready for customized graphics.  :)


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From: Alain Martel
Subject: Re: jack_sketch.jpg
Date: 9 Apr 2023 10:11:07
Message: <6432c77b$1@news.povray.org>
Le 2023-04-08 à 16:34, Mike Miller a écrit :
> "Colin Fleming" <Colin Fleming> wrote:
>> "Mike Miller" <mil### [at] gmailcom> wrote:
>>> Alain Martel <kua### [at] videotronca> wrote:
>>>
>>>>> Preliminary sketch for undated Jack in the box scene. Picturing an old basement
>>>>> workbench. Dark contrast lighting - aged walls and wood plank bench.
>>>>> Miller
>>>>
>>>> You published the scene file a long time ago and I have rendered it. The
>>>> only problem was that the required image files where missing. Made do
>>>> with my own substitutes.
>>>
>>> Do you know the year? I've done a few Jack heads - I should have the maps.
>>> I can upload if you what.
>>> Mike.
>>
>> Hi Mike,
>>
>> Alain is mentioning MJACK from 1994:
>>
>> https://news.povray.org/povray.binaries.scene-files/?ttop=440232&toff=235
>>
>>
https://news.povray.org/povray.binaries.scene-files/thread/%3C4d07ba8b%40news.povray.org%3E/?ttop=440232&toff=235
>>
>> I think it will be the smoke and the chip maps that are missing (maybe others).
>>
>> Colin.
> 
> 
> Thanks Colin,
> I forgot I had converted this 3DS Max scene to POV...a ton of smooth triangles.
> :) I came across my old sketch for this and thought I'd take a stab at
> remodeling this completely in POV.  I'll see if I can find the old maps for the
> original scene.
> 
> Attached is my current progress for the printed circuit board.
> Mike.
> 
> 
> 
WOW !
In your original scene, the components where part of the image.


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From: Mike Miller
Subject: Re: jack_sketch.jpg
Date: 9 Apr 2023 15:35:00
Message: <web.6433123b47789efd59197626dabc9342@news.povray.org>
Alain Martel <kua### [at] videotronca> wrote:

> > "Colin Fleming" <Colin Fleming> wrote:
> >> "Mike Miller" <mil### [at] gmailcom> wrote:
> >>> Alain Martel <kua### [at] videotronca> wrote:
> >>>
> >>>>> Preliminary sketch for undated Jack in the box scene. Picturing an old
basement
> >>>>> workbench. Dark contrast lighting - aged walls and wood plank bench.
> >>>>> Miller
> >>>>
> >>>> You published the scene file a long time ago and I have rendered it. The
> >>>> only problem was that the required image files where missing. Made do
> >>>> with my own substitutes.
> >>>
> >>> Do you know the year? I've done a few Jack heads - I should have the maps.
> >>> I can upload if you what.
> >>> Mike.
> >>
> >> Hi Mike,
> >>
> >> Alain is mentioning MJACK from 1994:
> >>
> >> https://news.povray.org/povray.binaries.scene-files/?ttop=440232&toff=235
> >>
> >>
https://news.povray.org/povray.binaries.scene-files/thread/%3C4d07ba8b%40news.povray.org%3E/?ttop=440232&toff=235
> >>
> >> I think it will be the smoke and the chip maps that are missing (maybe others).
> >>
> >> Colin.
> >
> >
> > Thanks Colin,
> > I forgot I had converted this 3DS Max scene to POV...a ton of smooth triangles.
> > :) I came across my old sketch for this and thought I'd take a stab at
> > remodeling this completely in POV.  I'll see if I can find the old maps for the
> > original scene.
> >
> > Attached is my current progress for the printed circuit board.
> > Mike.
> >
> >
> >
> WOW !
> In your original scene, the components where part of the image.

Yeah,
I'm not real sure why I converted the Max files to POV triangles. I probably
hadn't start using metalRay or Vray like plugin in 94.

Attached is a quick rendering showing the current remodeled parts. The soldering
iron 'which will be in the foreground' is my next model.


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jack_2_parts.jpg


 

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