POV-Ray : Newsgroups : povray.binaries.images : Mesh2 Tools Server Time
23 Apr 2024 15:14:28 EDT (-0400)
  Mesh2 Tools (Message 11 to 15 of 15)  
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From: Dave Blandston
Subject: Re: Mesh2 Tools
Date: 2 Jul 2022 00:30:00
Message: <web.62bfc965e9de8f10d0befba2607c1b34@news.povray.org>
This is fascinating! As far as I can tell, the curls/folds retain the same
radius along the length of the curl - how about varying the radius?

Thanks for sharing the details of your project and explaining what you're doing.
This is good stuff!

Kind regards,
Dave Blandston


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From: jr
Subject: Re: Mesh2 Tools
Date: 2 Jul 2022 05:15:00
Message: <web.62c00bc5e9de8f101be3cd4b6cde94f1@news.povray.org>
hi,

that first fold/crease looked v respectable :-).  fascinating.

"Chris R" <car### [at] comcastnet> wrote:
> ...
> With the
> noise function added in, and a texture overlay that adds the aging, it looks
> pretty good.

agree with the pretty good, minor nit, end of the first stave, where curled, the
lines don't quite look right (see attached).


regards, jr.


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From: Chris R
Subject: Re: Mesh2 Tools
Date: 5 Jul 2022 22:45:00
Message: <web.62c4f610e9de8f1031fc063b5cc1b6e@news.povray.org>
"jr" <cre### [at] gmailcom> wrote:
> hi,
>
> that first fold/crease looked v respectable :-).  fascinating.
>
> "Chris R" <car### [at] comcastnet> wrote:
> > ...
> > With the
> > noise function added in, and a texture overlay that adds the aging, it looks
> > pretty good.
>
> agree with the pretty good, minor nit, end of the first stave, where curled, the
> lines don't quite look right (see attached).
>
>
> regards, jr.
Yes, I noticed that, too.  After adding in the ability to subdivide the faces,
this went away.  It was an issue of a face getting stretched during the fold.
With the subdivisions the stretching is minimized.


-- Chris R.


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From: Chris R
Subject: Re: Mesh2 Tools
Date: 5 Jul 2022 22:45:00
Message: <web.62c4f695e9de8f1031fc063b5cc1b6e@news.povray.org>
"Dave Blandston" <IsN### [at] protonmailch> wrote:
> This is fascinating! As far as I can tell, the curls/folds retain the same
> radius along the length of the curl - how about varying the radius?
>
> Thanks for sharing the details of your project and explaining what you're doing.
> This is good stuff!
>
> Kind regards,
> Dave Blandston

Thanks.  I added some new code today to perform other types of morphs on the
paper and then was thinking the same thing about being able to vary the radius
for several of them.  I'll probably add that in as well.

I also want to play with some code to bend the paper along a spline so I can
show an unrolled scroll laying across a table and falling over the edge of a
table.

-- Chris R.


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From: Paolo Gibellini
Subject: Re: Mesh2 Tools
Date: 15 Jul 2022 03:10:09
Message: <62d112d1$1@news.povray.org>
> A very simple version of parchment.  I also added the ability to 
create bends in
 > the paper that are only partial, (i.e. not completely folded over). 
With the
 > noise function added in, and a texture overlay that adds the aging, 
it looks
 > pretty good.
 >
 > Still need to work on subdividing faces in the smaller creases...
 >
 >
 > -- Chris R.

Really nice!

Paolo


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