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MichaelJF <fri### [at] t-online de> wrote:
> Since the functions given by And are constant in direction z, with an
> isosurface the container will limit the functions in this direction. So,
> I thought a sphere would look better than a box as container.
Now that's pretty cool - it almost looks like one of those sci-fi "city-planets"
kinda like "Dark City" or something like that.
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Op 24/05/2022 om 18:56 schreef MichaelJF:
> Simply, I could not resist;)
>
> isosurface {
> function { f_result2(x,y) }
> contained_by { sphere { <0,0,0>,5 } }
> threshold 0.75
> max_gradient 1000
> pigment { color Cyan }
>
> rotate <60,0,0>
> scale 5
> }
>
>
> Since the functions given by And are constant in direction z, with an
> isosurface the container will limit the functions in this direction. So,
> I thought a sphere would look better than a box as container.
>
LOL! Yes, even better!
--
Thomas
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hi,
MichaelJF <fri### [at] t-online de> wrote:
> ... So,
> I thought a sphere would look better than a box as container.
it is beautiful, thanks.
regards, jr.
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MichaelJF <fri### [at] t-online de> wrote:
> Simply, I could not resist;)
>
> isosurface {
> function { f_result2(x,y) }
> contained_by { sphere { <0,0,0>,5 } }
> threshold 0.75
> max_gradient 1000
> pigment { color Cyan }
>
> rotate <60,0,0>
> scale 5
> }
>
>
> Since the functions given by And are constant in direction z, with an
> isosurface the container will limit the functions in this direction. So,
> I thought a sphere would look better than a box as container.
>
> Best regards
> Michael
This looks still planar mapping.
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Am 26.05.2022 um 11:27 schrieb And:
> MichaelJF <fri### [at] t-online de> wrote:
>> Simply, I could not resist;)
>>
>> isosurface {
>> function { f_result2(x,y) }
>> contained_by { sphere { <0,0,0>,5 } }
>> threshold 0.75
>> max_gradient 1000
>> pigment { color Cyan }
>>
>> rotate <60,0,0>
>> scale 5
>> }
>>
>>
>> Since the functions given by And are constant in direction z, with an
>> isosurface the container will limit the functions in this direction. So,
>> I thought a sphere would look better than a box as container.
>>
>> Best regards
>> Michael
>
> This looks still planar mapping.
>
Sorry, but I have no idea, what "planar mapping" could mean.
Best regards
Michael
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MichaelJF <fri### [at] t-online de> wrote:
> Am 26.05.2022 um 11:27 schrieb And:
> > MichaelJF <fri### [at] t-online de> wrote:
> >> Simply, I could not resist;)
> >>
> >> isosurface {
> >> function { f_result2(x,y) }
> >> contained_by { sphere { <0,0,0>,5 } }
> >> threshold 0.75
> >> max_gradient 1000
> >> pigment { color Cyan }
> >>
> >> rotate <60,0,0>
> >> scale 5
> >> }
> >>
> >>
> >> Since the functions given by And are constant in direction z, with an
> >> isosurface the container will limit the functions in this direction. So,
> >> I thought a sphere would look better than a box as container.
> >>
> >> Best regards
> >> Michael
> >
> > This looks still planar mapping.
> >
> Sorry, but I have no idea, what "planar mapping" could mean.
>
> Best regards
> Michael
I mean it is not a spherical wrapping
Post a reply to this message
Attachments:
Download 'andscircle.png' (510 KB)
Preview of image 'andscircle.png'

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Am 27.05.2022 um 07:48 schrieb And:
> MichaelJF <fri### [at] t-online de> wrote:
>> Am 26.05.2022 um 11:27 schrieb And:
>>> MichaelJF <fri### [at] t-online de> wrote:
>>>> Simply, I could not resist;)
>>>>
>>>> isosurface {
>>>> function { f_result2(x,y) }
>>>> contained_by { sphere { <0,0,0>,5 } }
>>>> threshold 0.75
>>>> max_gradient 1000
>>>> pigment { color Cyan }
>>>>
>>>> rotate <60,0,0>
>>>> scale 5
>>>> }
>>>>
>>>>
>>>> Since the functions given by And are constant in direction z, with an
>>>> isosurface the container will limit the functions in this direction. So,
>>>> I thought a sphere would look better than a box as container.
>>>>
>>>> Best regards
>>>> Michael
>>>
>>> This looks still planar mapping.
>>>
>> Sorry, but I have no idea, what "planar mapping" could mean.
>>
>> Best regards
>> Michael
>
>
> I mean it is not a spherical wrapping
>
I can not understand your complaints. I put your two dimensional setting
into an (three dimensional) isosurface, only. Nothing more. Where is the
problem?
Best regards,
Michael
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Op 27/05/2022 om 19:32 schreef MichaelJF:
> Am 27.05.2022 um 07:48 schrieb And:
>> MichaelJF <fri### [at] t-online de> wrote:
>>> Am 26.05.2022 um 11:27 schrieb And:
>>>> MichaelJF <fri### [at] t-online de> wrote:
>>>>> Simply, I could not resist;)
>>>>>
>>>>> isosurface {
>>>>> function { f_result2(x,y) }
>>>>> contained_by { sphere { <0,0,0>,5 } }
>>>>> threshold 0.75
>>>>> max_gradient 1000
>>>>> pigment { color Cyan }
>>>>>
>>>>> rotate <60,0,0>
>>>>> scale 5
>>>>> }
>>>>>
>>>>>
>>>>> Since the functions given by And are constant in direction z, with an
>>>>> isosurface the container will limit the functions in this
>>>>> direction. So,
>>>>> I thought a sphere would look better than a box as container.
>>>>>
>>>>> Best regards
>>>>> Michael
>>>>
>>>> This looks still planar mapping.
>>>>
>>> Sorry, but I have no idea, what "planar mapping" could mean.
>>>
>>> Best regards
>>> Michael
>>
>>
>> I mean it is not a spherical wrapping
>>
> I can not understand your complaints. I put your two dimensional setting
> into an (three dimensional) isosurface, only. Nothing more. Where is the
> problem?
>
> Best regards,
> Michael
I think And means that the pattern remains oriented to the y-axis (his
"planar napping") instead of conforming to the surface of the sphere
(spherical mapping?).
--
Thomas
Post a reply to this message
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MichaelJF <fri### [at] t-online de> wrote:
> Am 27.05.2022 um 07:48 schrieb And:
> > MichaelJF <fri### [at] t-online de> wrote:
> >> Am 26.05.2022 um 11:27 schrieb And:
> >>> MichaelJF <fri### [at] t-online de> wrote:
> >>>> Simply, I could not resist;)
> >>>>
> >>>> isosurface {
> >>>> function { f_result2(x,y) }
> >>>> contained_by { sphere { <0,0,0>,5 } }
> >>>> threshold 0.75
> >>>> max_gradient 1000
> >>>> pigment { color Cyan }
> >>>>
> >>>> rotate <60,0,0>
> >>>> scale 5
> >>>> }
> >>>>
> >>>>
> >>>> Since the functions given by And are constant in direction z, with an
> >>>> isosurface the container will limit the functions in this direction. So,
> >>>> I thought a sphere would look better than a box as container.
> >>>>
> >>>> Best regards
> >>>> Michael
> >>>
> >>> This looks still planar mapping.
> >>>
> >> Sorry, but I have no idea, what "planar mapping" could mean.
> >>
> >> Best regards
> >> Michael
> >
> >
> > I mean it is not a spherical wrapping
> >
> I can not understand your complaints. I put your two dimensional setting
> into an (three dimensional) isosurface, only. Nothing more. Where is the
> problem?
>
> Best regards,
> Michael
Oh, it's no problem.
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Thomas de Groot <tho### [at] degroot org> wrote:
> Op 27/05/2022 om 19:32 schreef MichaelJF:
> > Am 27.05.2022 um 07:48 schrieb And:
> >> MichaelJF <fri### [at] t-online de> wrote:
> >>> Am 26.05.2022 um 11:27 schrieb And:
> >>>> MichaelJF <fri### [at] t-online de> wrote:
> >>>>> Simply, I could not resist;)
> >>>>>
> >>>>> isosurface {
> >>>>>
> >>>>> }
> >>>>>
> >>>>>
> >>>>> Since the functions given by And are constant in direction z, with an
> >>>>> isosurface the container will limit the functions in this
> >>>>> direction. So,
> >>>>> I thought a sphere would look better than a box as container.
> >>>>>
> >>>>> Best regards
> >>>>> Michael
> >>>>
> >>>> This looks still planar mapping.
> >>>>
> >>> Sorry, but I have no idea, what "planar mapping" could mean.
> >>>
> >>> Best regards
> >>> Michael
> >>
> >>
> >> I mean it is not a spherical wrapping
> >>
> > I can not understand your complaints. I put your two dimensional setting
> > into an (three dimensional) isosurface, only. Nothing more. Where is the
> > problem?
> >
> > Best regards,
> > Michael
>
> I think And means that the pattern remains oriented to the y-axis (his
> "planar napping") instead of conforming to the surface of the sphere
> (spherical mapping?).
>
> --
> Thomas
Oh, that is just an idea of mine.
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