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Paolo Gibellini <p.g### [at] gmail com> wrote:
>
> I absolutely love this technique. I tried something similar a few years
> a go, but my results were not convincing so I had given up.
>
> Very very interesting,
Thank you Paolo.
Here is another example, just emission media. I used an old CSG human model that
I made years ago (all of its parts are 'merged' for use as the object-pattern).
I first made a CSG difference of it with a slightly smaller-scaled version, to
create a very thin 'shell'. When heavy warp{turbulence...} is applied, it looks
like wispy tendrils that are volumetric in 3-D. I had to use a very high
'samples' value for this. The result looked like a nebula-- so I added a
spaceship! The background is a darkened photo of a real nebula.
I made an animation of this, with the camera moving through the media. I will
post it to my previous newsgroup thread in p.b.animations.
Post a reply to this message
Attachments:
Download 'nebula_construction.jpg' (108 KB)
Preview of image 'nebula_construction.jpg'

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Il 13/05/2022 00:57, Kenneth ha scritto:
> Paolo Gibellini <p.g### [at] gmail com> wrote:
>>
>> I absolutely love this technique. I tried something similar a few years
>> a go, but my results were not convincing so I had given up.
>>
>> Very very interesting,
>
> Thank you Paolo.
>
> Here is another example, just emission media. I used an old CSG human
model that
> I made years ago (all of its parts are 'merged' for use as the
object-pattern).
> I first made a CSG difference of it with a slightly smaller-scaled
version, to
> create a very thin 'shell'. When heavy warp{turbulence...} is
applied, it looks
> like wispy tendrils that are volumetric in 3-D. I had to use a very high
> 'samples' value for this. The result looked like a nebula-- so I added a
> spaceship! The background is a darkened photo of a real nebula.
>
> I made an animation of this, with the camera moving through the
media. I will
> post it to my previous newsgroup thread in p.b.animations.
>
>
>
>
Impressive.
Paolo
Post a reply to this message
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"Kenneth" <kdw### [at] gmail com> wrote:
> Paolo Gibellini <p.g### [at] gmail com> wrote:
> >
> > I absolutely love this technique. I tried something similar a few years
> > a go, but my results were not convincing so I had given up.
> >
> > Very very interesting,
>
> Thank you Paolo.
>
> Here is another example, just emission media. I used an old CSG human model that
> I made years ago (all of its parts are 'merged' for use as the object-pattern).
> I first made a CSG difference of it with a slightly smaller-scaled version, to
> create a very thin 'shell'. When heavy warp{turbulence...} is applied, it looks
> like wispy tendrils that are volumetric in 3-D. I had to use a very high
> 'samples' value for this. The result looked like a nebula-- so I added a
> spaceship! The background is a darkened photo of a real nebula.
>
> I made an animation of this, with the camera moving through the media. I will
> post it to my previous newsgroup thread in p.b.animations.
Hi Kenneth, Could we use some of your pictures for POV-Ray documentation ?
I sent you a private email but received no answer (my provider tends to flag as
spam any gmail sender :-/ )
Post a reply to this message
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