POV-Ray : Newsgroups : povray.binaries.images : More Characters Server Time
19 May 2022 01:26:02 EDT (-0400)
  More Characters (Message 1 to 4 of 4)  
From: Dave Blandston
Subject: More Characters
Date: 23 Jan 2022 03:05:00
Message: <web.61ed0b3b415446e12636f1af607c1b34@news.povray.org>
Well I had some free "POV-Ray time" while waiting for a lengthy animation to
render so I went ahead and made some more characters. The source is posted in
the "povray.text.scene-files" area.

Kind regards,
Dave Blandston


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From: jr
Subject: Re: More Characters
Date: 23 Jan 2022 05:20:00
Message: <web.61ed2bb079a1fbaeea8869266cde94f1@news.povray.org>
hi,

"Dave Blandston" <IsN### [at] protonmailch> wrote:
> Well I had some free "POV-Ray time" while waiting for a lengthy animation to
> render so I went ahead and made some more characters. The source is posted in
> the "povray.text.scene-files" area.

while I have no immediate use for this font, I am glad that you've added
punctuation etc.  (now, at last, Thomas can write "unacceptable!!" :-))


regards, jr.


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From: Thomas de Groot
Subject: Re: More Characters
Date: 23 Jan 2022 07:40:10
Message: <61ed4caa$1@news.povray.org>
Op 23-1-2022 om 11:19 schreef jr:
> hi,
> 
> "Dave Blandston" <IsN### [at] protonmailch> wrote:
>> Well I had some free "POV-Ray time" while waiting for a lengthy animation to
>> render so I went ahead and made some more characters. The source is posted in
>> the "povray.text.scene-files" area.
> 
> while I have no immediate use for this font, I am glad that you've added
> punctuation etc.  (now, at last, Thomas can write "unacceptable!!" :-))
> 

Yep! It has become "<acceptable>!" now.

Thanks Dave!

-- 
Thomas


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From: Dave Blandston
Subject: Re: More Characters
Date: 23 Jan 2022 17:05:00
Message: <web.61edd0fc79a1fbae2636f1af607c1b34@news.povray.org>
I didn't need all the characters either, just a few for one certain project and
I definitely didn't need the kerning capability but it was a fun project of its
own. The infrastructure is there to apply kerning to any font so maybe while I'm
waiting a couple more days for my animation frames to render I'll work on that
as a stand-alone project.

Have a great day folks!


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