POV-Ray : Newsgroups : povray.binaries.images : mesh heads Server Time
23 Dec 2024 07:49:25 EST (-0500)
  mesh heads (Message 1 to 6 of 6)  
From: jr
Subject: mesh heads
Date: 30 Jul 2021 09:45:00
Message: <web.610401e9687fa6155e0fed26cde94f1@news.povray.org>
hi,

posting an example of an "image with table", to show off :-) my new
'Tabulated()' macro output.  an archive with the include file will be posted in
p.text.scene-files in a few minutes.


Post a reply to this message


Attachments:
Download 'heads.png' (768 KB)

Preview of image 'heads.png'
heads.png


 

From: William F Pokorny
Subject: Re: mesh heads
Date: 30 Jul 2021 10:03:20
Message: <610406a8@news.povray.org>
On 7/30/21 9:43 AM, jr wrote:
> hi,
> 
> posting an example of an "image with table", to show off :-) my new
> 'Tabulated()' macro output.  an archive with the include file will be posted in
> p.text.scene-files in a few minutes.
> 
Looks cool - and useful! :-)

Bill P.


Post a reply to this message

From: Thomas de Groot
Subject: Re: mesh heads
Date: 30 Jul 2021 11:05:31
Message: <6104153b$1@news.povray.org>
Op 30-7-2021 om 16:03 schreef William F Pokorny:
> On 7/30/21 9:43 AM, jr wrote:
>> hi,
>>
>> posting an example of an "image with table", to show off :-) my new

>> posted in
>> p.text.scene-files in a few minutes.
>>
> Looks cool - and useful! :-)
> 
> Bill P.

I can tell you: very useful and very easy to use! Wait for the final 
Granite_21 documentation. :-)

-- 
Thomas


Post a reply to this message

From: jr
Subject: Re: mesh heads
Date: 31 Jul 2021 11:00:00
Message: <web.610564d7f775806b5e0fed26cde94f1@news.povray.org>
hi,

Thomas de Groot <tho### [at] degrootorg> wrote:
> Op 30-7-2021 om 16:03 schreef William F Pokorny:
> > On 7/30/21 9:43 AM, jr wrote:
> >> hi,
> >>
> >> posting an example of an "image with table", to show off :-) my new
>
> >> posted in
> >> p.text.scene-files in a few minutes.
> >>
> > Looks cool - and useful! :-)

thanks.  may you find it so.

> >
> > Bill P.
>
> I can tell you: very useful and very easy to use! Wait for the final
> Granite_21 documentation. :-)

(looks like the bribe I paid was a good investment. :-))


regards, jr.


Post a reply to this message

From: Thomas de Groot
Subject: Re: mesh heads
Date: 1 Aug 2021 02:08:47
Message: <61063a6f@news.povray.org>
Op 31/07/2021 om 16:57 schreef jr:
> hi,
> 
> Thomas de Groot <tho### [at] degrootorg> wrote:
>> Op 30-7-2021 om 16:03 schreef William F Pokorny:
>>> On 7/30/21 9:43 AM, jr wrote:
>>>> hi,
>>>>
>>>> posting an example of an "image with table", to show off :-) my new
>>
>>>> posted in
>>>> p.text.scene-files in a few minutes.
>>>>
>>> Looks cool - and useful! :-)
> 
> thanks.  may you find it so.
> 
>>>
>>> Bill P.
>>
>> I can tell you: very useful and very easy to use! Wait for the final
>> Granite_21 documentation. :-)
> 
> (looks like the bribe I paid was a good investment. :-))
> 

Aaaah..... an AWSOME ROLEX.....! ;-)

Thomas
> 
> regards, jr.
> 


-- 
Thomas


Post a reply to this message

From: Mr
Subject: Re: mesh heads
Date: 2 Aug 2021 17:25:00
Message: <web.61086213f775806b6adeaecb3f378f2@news.povray.org>
Thomas de Groot <tho### [at] degrootorg> wrote:
> Op 30-7-2021 om 16:03 schreef William F Pokorny:
> > On 7/30/21 9:43 AM, jr wrote:
> >> hi,
> >>
> >> posting an example of an "image with table", to show off :-) my new
>
> >> posted in
> >> p.text.scene-files in a few minutes.
> >>
> > Looks cool - and useful! :-)
> >
> > Bill P.
>
> I can tell you: very useful and very easy to use! Wait for the final
> Granite_21 documentation. :-)
>
> --
> Thomas

Awesome! And looks cool indeed, unheard of feature !


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.