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I seriously cannot believe that this is ... an equation.
Rendered in 3 sec.  :O
 
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Attachments: 
Download 'mazeequation.png' (246 KB)
 
  
Preview of image 'mazeequation.png'
   
   
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Op 07/08/2019 om 03:12 schreef Bald Eagle:
> I seriously cannot believe that this is ... an equation.
> Rendered in 3 sec.  :O
> 
> 
Intriguing.
Yadgar is going to be interested! ;-)
-- 
Thomas
 
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I wrote a Prim maze generator in SVG once.
Michael
On 8/6/2019 9:12 PM, Bald Eagle wrote:
> I seriously cannot believe that this is ... an equation.
> Rendered in 3 sec.  :O
> 
>
 
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"Bald Eagle" <cre### [at] netscape net> wrote:
> I seriously cannot believe that this is ... an equation.
> Rendered in 3 sec.  :O
What's the equation?
Hopefully it is simpler than the prime number equation I found.
It had 26 variables with 14 smaller equations combined into a large mess.
Have fun!
 
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"Leroy" <whe### [at] gmail com> wrote:
> What's the equation?
> Hopefully it is simpler than the prime number equation I found.
> It had 26 variables with 14 smaller equations combined into a large mess.
Just x and y.
mod ({sin(10^5L(ceil(x),ceil(y)))<0:x,y},1)<=0.2
Maybe at some point I will figure out how to do some variations.
Perturbing it a bit with some noise gave it a cool, creepy alien look.
 
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On 8/10/19 9:49 AM, Mike Horvath wrote:
> I wrote a Prim maze generator in SVG once.
> 
> Michael
> 
> 
I wrote a maze generator for the Atari VCS / 6502 :)
1KB of ROM and 128 bytes of funky-RAM (read address was different than
the write address)
https://archive.org/details/atari_2600_tunnel_runner_black_box_1983_cbs_electronics_richard_k._balaska_jr._an#
-- 
dik
Rendered 1024 of 921600 pixels (0%)
 
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hi,
dick balaska <dic### [at] buckosoft com> wrote:
> I wrote a maze generator for the Atari VCS / 6502 :)
1983, eh?  :-)  v cool.
> 1KB of ROM and 128 bytes of funky-RAM (read address was different than
> the write address)
no more "quirky" devices these days.  :-(
regards, jr.
 
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dick balaska <dic### [at] buckosoft com> wrote:
> On 8/10/19 9:49 AM, Mike Horvath wrote:
> > I wrote a Prim maze generator in SVG once.
> >
> > Michael
> >
> >
>
> I wrote a maze generator for the Atari VCS / 6502 :)
> 1KB of ROM and 128 bytes of funky-RAM (read address was different than
> the write address)
>
https://archive.org/details/atari_2600_tunnel_runner_black_box_1983_cbs_electronics_richard_k._balaska_jr._an#
>
>
> --
> dik
> Rendered 1024 of 921600 pixels (0%)
by coincidence, bbc has this article
http://www.bbc.com/future/story/20190919-the-maze-puzzle-hidden-within-an-early-video-game
 
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dick balaska <dic### [at] buckosoft com> wrote:
> I wrote a maze generator for the Atari VCS / 6502 :)
> 1KB of ROM and 128 bytes of funky-RAM (read address was different than
> the write address)
>
https://archive.org/details/atari_2600_tunnel_runner_black_box_1983_cbs_electronics_richard_k._balaska_jr._an#
And exactly how old were you when you wrote THAT?
And how did you get it coded onto a commercial ROM cartridge for the Atari
system?
I wanna hear this story   :)
 
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Hi(gh)!
On 24.09.19 07:20, dick balaska wrote:
> I wrote a maze generator for the Atari VCS / 6502 :)
> 1KB of ROM and 128 bytes of funky-RAM (read address was different than
> the write address)
>
https://archive.org/details/atari_2600_tunnel_runner_black_box_1983_cbs_electronics_richard_k._balaska_jr._an#
Wow... I wish my programming skill would have been this advanced in 
1983... the only program I came up on the Commodore 64 back then was this:
10 PRINT"AFGHANISTAN GRUESST DEN REST DER WELT!"
20 GOTO 10
See you in Khyberspace!
Yadgar
Now playing: Phobos & Deimos, radio edit (Synergy)
 
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