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I wrote a Prim maze generator in SVG once.
Michael
On 8/6/2019 9:12 PM, Bald Eagle wrote:
> I seriously cannot believe that this is ... an equation.
> Rendered in 3 sec. :O
>
>
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"Bald Eagle" <cre### [at] netscapenet> wrote:
> I seriously cannot believe that this is ... an equation.
> Rendered in 3 sec. :O
What's the equation?
Hopefully it is simpler than the prime number equation I found.
It had 26 variables with 14 smaller equations combined into a large mess.
Have fun!
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"Leroy" <whe### [at] gmailcom> wrote:
> What's the equation?
> Hopefully it is simpler than the prime number equation I found.
> It had 26 variables with 14 smaller equations combined into a large mess.
Just x and y.
mod ({sin(10^5L(ceil(x),ceil(y)))<0:x,y},1)<=0.2
Maybe at some point I will figure out how to do some variations.
Perturbing it a bit with some noise gave it a cool, creepy alien look.
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On 8/10/19 9:49 AM, Mike Horvath wrote:
> I wrote a Prim maze generator in SVG once.
>
> Michael
>
>
I wrote a maze generator for the Atari VCS / 6502 :)
1KB of ROM and 128 bytes of funky-RAM (read address was different than
the write address)
https://archive.org/details/atari_2600_tunnel_runner_black_box_1983_cbs_electronics_richard_k._balaska_jr._an#
--
dik
Rendered 1024 of 921600 pixels (0%)
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hi,
dick balaska <dic### [at] buckosoftcom> wrote:
> I wrote a maze generator for the Atari VCS / 6502 :)
1983, eh? :-) v cool.
> 1KB of ROM and 128 bytes of funky-RAM (read address was different than
> the write address)
no more "quirky" devices these days. :-(
regards, jr.
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dick balaska <dic### [at] buckosoftcom> wrote:
> On 8/10/19 9:49 AM, Mike Horvath wrote:
> > I wrote a Prim maze generator in SVG once.
> >
> > Michael
> >
> >
>
> I wrote a maze generator for the Atari VCS / 6502 :)
> 1KB of ROM and 128 bytes of funky-RAM (read address was different than
> the write address)
>
https://archive.org/details/atari_2600_tunnel_runner_black_box_1983_cbs_electronics_richard_k._balaska_jr._an#
>
>
> --
> dik
> Rendered 1024 of 921600 pixels (0%)
by coincidence, bbc has this article
http://www.bbc.com/future/story/20190919-the-maze-puzzle-hidden-within-an-early-video-game
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dick balaska <dic### [at] buckosoftcom> wrote:
> I wrote a maze generator for the Atari VCS / 6502 :)
> 1KB of ROM and 128 bytes of funky-RAM (read address was different than
> the write address)
>
https://archive.org/details/atari_2600_tunnel_runner_black_box_1983_cbs_electronics_richard_k._balaska_jr._an#
And exactly how old were you when you wrote THAT?
And how did you get it coded onto a commercial ROM cartridge for the Atari
system?
I wanna hear this story :)
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Hi(gh)!
On 24.09.19 07:20, dick balaska wrote:
> I wrote a maze generator for the Atari VCS / 6502 :)
> 1KB of ROM and 128 bytes of funky-RAM (read address was different than
> the write address)
>
https://archive.org/details/atari_2600_tunnel_runner_black_box_1983_cbs_electronics_richard_k._balaska_jr._an#
Wow... I wish my programming skill would have been this advanced in
1983... the only program I came up on the Commodore 64 back then was this:
10 PRINT"AFGHANISTAN GRUESST DEN REST DER WELT!"
20 GOTO 10
See you in Khyberspace!
Yadgar
Now playing: Phobos & Deimos, radio edit (Synergy)
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On 9/24/19 1:32 PM, Bald Eagle wrote:
> dick balaska <dic### [at] buckosoftcom> wrote:
>
>> I wrote a maze generator for the Atari VCS / 6502 :)
>> 1KB of ROM and 128 bytes of funky-RAM (read address was different than
>> the write address)
>>
https://archive.org/details/atari_2600_tunnel_runner_black_box_1983_cbs_electronics_richard_k._balaska_jr._an#
>
>
> And exactly how old were you when you wrote THAT?
22.
>
> And how did you get it coded onto a commercial ROM cartridge for the Atari
> system?
A friend of a friend (who turned out to be the Stu in my musical) worked
for CBS Video Games (CBS Electronics). In 1982 they were desperate for
game designers/6502 code monkeys. HR was very concerned about hiring an
engineer with no college, but I knew more about the 6502 than a handful
of people. So I got the job. Got a patent for my wacky solution to the
lack of expansion on the Atari 2600/VCS.
http://patft.uspto.gov/netacgi/nph-Parser?patentnumber=4485457
One sad note, as a kid, this was my first engineering job. We all had
offices with doors and we had money to burn. "Look at these world's most
expensive workstation/desks! Let's buy a dozen!" My next job I learned
about cubicles and budgets ("maybe you two could *share* a computer?").
>
> I wanna hear this story :)
We had this 6 inch U-channel that ran around the whole office above
everyone's door, for network cables and such. One night at our 3am
powwow in the hall, someone thought it'd be cool to have a train running
on it. So for $10 a share, I would run the train past your office. I
hot glued HO track to it and Stu made two bridges to cross hallways; one
of Erector Set (a CBS property) and one of IC tubes and PC boards. The
train didn't run much because of too much RF interference on 1980s
networking.
My VP came back from Paris and was just livid that I'd wasted time from
my 90 hour work week to do that. Threatened my job, blah blah blah.
Then, everytime he had a visitor, he would call me, "Balaska, turn on
the train... I don't care if Stu is trying to print something."
>
>
>
--
dik
Rendered 22,077,619,200 of 40,928,716,800 pixels (53%)
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Dick Balaska <dic### [at] buckosoftcom> wrote:
> On 9/24/19 1:32 PM, Bald Eagle wrote:
> > dick balaska <dic### [at] buckosoftcom> wrote:
> >
> >> I wrote a maze generator for the Atari VCS / 6502 :)
> >> 1KB of ROM and 128 bytes of funky-RAM (read address was different than
> >> the write address)
> >>
https://archive.org/details/atari_2600_tunnel_runner_black_box_1983_cbs_electronics_richard_k._balaska_jr._an#
> >
> >
> > And exactly how old were you when you wrote THAT?
>
> 22.
>
> >
> > And how did you get it coded onto a commercial ROM cartridge for the Atari
> > system?
>
> A friend of a friend (who turned out to be the Stu in my musical) worked
> for CBS Video Games (CBS Electronics). In 1982 they were desperate for
> game designers/6502 code monkeys. HR was very concerned about hiring an
> engineer with no college, but I knew more about the 6502 than a handful
> of people. So I got the job. Got a patent for my wacky solution to the
> lack of expansion on the Atari 2600/VCS.
> http://patft.uspto.gov/netacgi/nph-Parser?patentnumber=4485457
>
> One sad note, as a kid, this was my first engineering job. We all had
> offices with doors and we had money to burn. "Look at these world's most
> expensive workstation/desks! Let's buy a dozen!" My next job I learned
> about cubicles and budgets ("maybe you two could *share* a computer?").
>
> >
> > I wanna hear this story :)
>
> We had this 6 inch U-channel that ran around the whole office above
> everyone's door, for network cables and such. One night at our 3am
> powwow in the hall, someone thought it'd be cool to have a train running
> on it. So for $10 a share, I would run the train past your office. I
> hot glued HO track to it and Stu made two bridges to cross hallways; one
> of Erector Set (a CBS property) and one of IC tubes and PC boards. The
> train didn't run much because of too much RF interference on 1980s
> networking.
> My VP came back from Paris and was just livid that I'd wasted time from
> my 90 hour work week to do that. Threatened my job, blah blah blah.
> Then, everytime he had a visitor, he would call me, "Balaska, turn on
> the train... I don't care if Stu is trying to print something."
>
> >
> >
> >
>
>
> --
> dik
> Rendered 22,077,619,200 of 40,928,716,800 pixels (53%)
Great story, Dick, sorry Mr Balaska, from now on.
There are some clever people using Povray.
I always thought Erector was the American name for the British Meccano. Why CBS
property?
Cheers
Ton.
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