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hi,
"Norbert Kern" <nor### [at] t-onlinede> wrote:
> A new image ...
to me it's "bathed in radiation" rather than "underwater", but anyhow, a
stunning(ly beautiful) and inviting contemplation type image. thank you.
> Merry Christmas!
> Norbert Kern
and a peaceful time to you + yours.
regards, jr.
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"jr" <cre### [at] gmailcom> wrote:
> hi,
>
> to me it's "bathed in radiation" rather than "underwater", but anyhow, a
> stunning(ly beautiful) and inviting contemplation type image. thank you.
>
Thanks to all,
it looks like Cherenkov Radiation - you are right.
For this image I used image material from the comic movie "Aquaman" for
inspiration - like in https://www.aquamanmovie.com/gallery.
Norbert Kern
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"Bill Pragnell" <bil### [at] hotmailcom> wrote:
> This is great. As others said, Tran yet not Tran.
> Is the 'blown-out' blue glow from media or conventional fog?
>
> happy new year all!
> Bill
Here is the media definition:
#declare fac = 1;
box {
<-200,-61,-40>, <50,50,50>
material {
texture {
pigment {color rgbt 1}
finish {
ambient 0
diffuse 0
specular 0
reflection 0
}
}
interior {
media {
confidence 0.0001
variance 1
scattering {3, srgb 0.0042*<0.3,0.5,1>*1.8*fac}
}
#local S_low = 60;
#local S_high = 100;
media {
absorption <0.09,0.02,0.01>*0.6*fac
}
media {
scattering {
1,
0.45
extinction 1.0
}
density {
granite
turbulence 1
scale 0.1
color_map {
[0 srgb
<0.000025,0.0013,0.0025>*0.1*fac]
[0.6 srgb
<0.000025,0.0013,0.0025>*0.3*fac]
[1 srgb
<0.000025,0.0013,0.0025>*0.3*fac]
}
}
samples S_low, S_high
}
media {
scattering {
1,
0.55
extinction 1
}
density {
granite
turbulence 1.5
scale 0.5
color_map {
[0 srgb
<0.000025,0.0025,0.0025>*0.1*fac]
[0.6 srgb
<0.000025,0.0025,0.0025>*0.3*fac]
[1 srgb
<0.000025,0.0025,0.0025>*0.3*fac]
}
}
samples S_low, S_high
}
media {
scattering {
1,
1
extinction 1.0
}
density {
granite
turbulence 0.1
scale 5.5
color_map {
[0 srgb <0.025,0.025,0.022>*3*fac]
[0.03 srgb <0.025,0.025,0.022>*3*fac]
[0.035 srgb 0]
[1 srgb 0]
}
}
samples S_low, S_high
}
media {
scattering {
1,
1
extinction 1.0
}
density {
granite
turbulence 0
scale 0.03125
color_map {
[0 srgb 0]
[0.85 srgb 0]
[0.90 srgb
<0.004,0.006,0.002>*1.4*fac]
[1 srgb
<0.004,0.006,0.002>*1.4*fac]
}
}
samples S_low, S_high
}
}
scale 5
}
hollow
}
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