  | 
  | 
 | 
  | 
 | 
  | 
 |   | 
 |   | 
 | 
  | 
 | 
  | 
 |   | 
 |   | 
 | 
  | 
Hello again.
I revisited the patio_radio scene so as to try to reach perfection. For that
purpose, I perform my attempts on high resolution images (1600*1200).
For this attempt #1, it still remains :
    -) some light areas in some corners
       (to the left, on the floor, under the arches)
    -) tiny splotchy zones by the arch half-rings,
       at the top right of the image
The fringe under the balcony seems correct.
Render time : 1 hour and 10 mn on a quad xeon @ 3.7GHz.
B.
 Post a reply to this message 
 | 
  | 
 |   | 
 |   | 
 | 
  | 
 | 
  | 
 |   | 
 |   | 
 | 
  | 
"Bruno Cabasson" <bru### [at] cabasson com> wrote:
> Hello again.
>
> I revisited the patio_radio scene so as to try to reach perfection. For that
> purpose, I perform my attempts on high resolution images (1600*1200).
>
> For this attempt #1, it still remains :
>     -) some light areas in some corners
>        (to the left, on the floor, under the arches)
>     -) tiny splotchy zones by the arch half-rings,
>        at the top right of the image
>
> The fringe under the balcony seems correct.
>
> Render time : 1 hour and 10 mn on a quad xeon @ 3.7GHz.
>
> B.
Better with the image ...
 
 Post a reply to this message 
 
Attachments: 
Download 'patio-radio_37_bc_1.png' (959 KB)
 
  
Preview of image 'patio-radio_37_bc_1.png'
   
   
 | 
  | 
 |   | 
 |   | 
 | 
  | 
From: Mike Horvath 
Subject: Re: Road to radiosity perfection for patio_radio. 
Date:  3 Feb 2016 09:07:15 
Message: <56b20993$1@news.povray.org> 
 | 
 
 
 | 
  | 
 |   | 
 |   | 
 | 
  | 
On 2/3/2016 7:59 AM, Bruno Cabasson wrote:
> "Bruno Cabasson" <bru### [at] cabasson com> wrote:
>> Hello again.
>>
>> I revisited the patio_radio scene so as to try to reach perfection. For that
>> purpose, I perform my attempts on high resolution images (1600*1200).
>>
>> For this attempt #1, it still remains :
>>      -) some light areas in some corners
>>         (to the left, on the floor, under the arches)
>>      -) tiny splotchy zones by the arch half-rings,
>>         at the top right of the image
>>
>> The fringe under the balcony seems correct.
>>
>> Render time : 1 hour and 10 mn on a quad xeon @ 3.7GHz.
>>
>> B.
>
> Better with the image ...
>
One hour is pretty good for such a large image.
Mike
 
 Post a reply to this message 
 | 
  | 
 |   | 
 |   | 
 | 
  | 
From: Sven Littkowski 
Subject: Re: Road to radiosity perfection for patio_radio. 
Date:  3 Feb 2016 10:29:43 
Message: <56b21ce7@news.povray.org> 
 | 
 
 
 | 
  | 
 |   | 
 |   | 
 | 
  | 
Nice design and decorations! Yes, some colors would be a nice addition,
like colorful fabrics as curtains, some early evening sky and some
colorful not too bright lights. Looking forward!
 
 Post a reply to this message 
 | 
  | 
 |   | 
 |   | 
 | 
  | 
 | 
  | 
 |   | 
 |   | 
 | 
  | 
Sven Littkowski <jam### [at] yahoo com> wrote:
> Nice design and decorations! Yes, some colors would be a nice addition,
> like colorful fabrics as curtains, some early evening sky and some
> colorful not too bright lights. Looking forward!
The original scene is shipped-in with POV-Ray. The header of the file does not
mention
the author. Like most shipped-in scenes, it is intended to be for demonstration
purposes.
 
 Post a reply to this message 
 | 
  | 
 |   | 
 |   | 
 | 
  | 
From: Sven Littkowski 
Subject: Re: Road to radiosity perfection for patio_radio. 
Date:  4 Feb 2016 01:18:59 
Message: <56b2ed53$1@news.povray.org> 
 | 
 
 
 | 
  | 
 |   | 
 |   | 
 | 
  | 
Well, it gives me some ideas for a nice oriental city scene. :-D
 
 Post a reply to this message 
 | 
  | 
 |   | 
 |   | 
 | 
  | 
From: Thomas de Groot 
Subject: Re: Road to radiosity perfection for patio_radio. 
Date:  4 Feb 2016 03:01:47 
Message: <56b3056b$1@news.povray.org> 
 | 
 
 
 | 
  | 
 |   | 
 |   | 
 | 
  | 
On 3-2-2016 13:59, Bruno Cabasson wrote:
> "Bruno Cabasson" <bru### [at] cabasson com> wrote:
>> Hello again.
>>
>> I revisited the patio_radio scene so as to try to reach perfection. For that
>> purpose, I perform my attempts on high resolution images (1600*1200).
>>
>> For this attempt #1, it still remains :
>>      -) some light areas in some corners
>>         (to the left, on the floor, under the arches)
>>      -) tiny splotchy zones by the arch half-rings,
>>         at the top right of the image
>>
Very good indeed. The artefacts you mention are hardly visible, 
especially the second ones. The first ones are a bit more obvious.
-- 
Thomas
 
 Post a reply to this message 
 | 
  | 
 |   | 
 |   | 
 | 
  | 
From: scott 
Subject: Re: Road to radiosity perfection for patio_radio. 
Date:  4 Feb 2016 03:39:57 
Message: <56b30e5d@news.povray.org> 
 | 
 
 
 | 
  | 
 |   | 
 |   | 
 | 
  | 
> Hello again.
>
> I revisited the patio_radio scene so as to try to reach perfection. For that
> purpose, I perform my attempts on high resolution images (1600*1200).
>
> For this attempt #1, it still remains :
>      -) some light areas in some corners
>         (to the left, on the floor, under the arches)
>      -) tiny splotchy zones by the arch half-rings,
>         at the top right of the image
>
> The fringe under the balcony seems correct.
>
> Render time : 1 hour and 10 mn on a quad xeon @ 3.7GHz.
Don't forget you can always use the "no_cache" option (I think uberPOV 
only?) to get a "reference" image. See attached, that took about 25 mins 
on my machine using "count 10" and "recursion_limit 3". You'd obviously 
need higher settings to get rid of the graininess, but at least then 
you'd have something to compare the radiosity version with.
 
 Post a reply to this message 
 
Attachments: 
Download 'patio-radio_37.png' (3716 KB)
 
  
Preview of image 'patio-radio_37.png'
   
   
 | 
  | 
 |   | 
 |   | 
 | 
  | 
 | 
  | 
 |   | 
 |   | 
 | 
  | 
Thomas de Groot <tho### [at] degroot org> wrote:
> On 3-2-2016 13:59, Bruno Cabasson wrote:
> > "Bruno Cabasson" <bru### [at] cabasson com> wrote:
> >> Hello again.
> >>
> >> I revisited the patio_radio scene so as to try to reach perfection. For that
> >> purpose, I perform my attempts on high resolution images (1600*1200).
> >>
> >> For this attempt #1, it still remains :
> >>      -) some light areas in some corners
> >>         (to the left, on the floor, under the arches)
> >>      -) tiny splotchy zones by the arch half-rings,
> >>         at the top right of the image
> >>
>
> Very good indeed. The artefacts you mention are hardly visible,
> especially the second ones. The first ones are a bit more obvious.
>
> --
> Thomas
Here is another attempt. A bit better for the top right artifacts. Could not get
rid of the others. Anybody wants to give a try ?
 
 Post a reply to this message 
 
Attachments: 
Download 'patio-radio_37_bc_2.png' (991 KB)
 
  
Preview of image 'patio-radio_37_bc_2.png'
   
   
 | 
  | 
 |   | 
 |   | 
 | 
  | 
 | 
  | 
 |   | 
 |   | 
 | 
  | 
scott <sco### [at] scott com> wrote:
> > Hello again.
> >
> > I revisited the patio_radio scene so as to try to reach perfection. For that
> > purpose, I perform my attempts on high resolution images (1600*1200).
> >
> > For this attempt #1, it still remains :
> >      -) some light areas in some corners
> >         (to the left, on the floor, under the arches)
> >      -) tiny splotchy zones by the arch half-rings,
> >         at the top right of the image
> >
> > The fringe under the balcony seems correct.
> >
> > Render time : 1 hour and 10 mn on a quad xeon @ 3.7GHz.
>
> Don't forget you can always use the "no_cache" option (I think uberPOV
> only?) to get a "reference" image. See attached, that took about 25 mins
> on my machine using "count 10" and "recursion_limit 3". You'd obviously
> need higher settings to get rid of the graininess, but at least then
> you'd have something to compare the radiosity version with.
Though I know about "no_cache" feature, I am not sure I know what it does
exactly. The point /IS/ to get rid of /ALL/ graininess and splotched, at high
resolution.
 
 Post a reply to this message 
 | 
  | 
 |   | 
 |   | 
 | 
  | 
 | 
  | 
 |   |