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30 Jul 2024 00:31:04 EDT (-0400)
  software generated POV scripts (Message 30 to 39 of 39)  
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From: Christian Froeschlin
Subject: Re: software generated POV scripts
Date: 2 Oct 2013 09:04:24
Message: <524c19d8$1@news.povray.org>
Great image!

Is your modeller specifically designed to support kirigami creation?


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From: Eero Ahonen
Subject: Re: software generated POV scripts
Date: 3 Oct 2013 13:43:37
Message: <524dacc9$1@news.povray.org>
Andy wrote:
> Hi all..
> 
> New here, just found POV, and it's awesome!
> 

Welcome, you're awesome!

Just out of curiosity, are you planning your software to be also able to
read in POV-files? As others have pointed, there already are modeleres
that can create POV-files, but as far as I know, none of them can read
the POV-file back to modeler, even partially.

> -andy.
> 

-Aero


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From: Alain
Subject: Re: software generated POV scripts
Date: 3 Oct 2013 20:59:01
Message: <524e12d5$1@news.povray.org>

> On 1-10-2013 0:54, Andy wrote:
>
>> No, i haven't tried 3.7 yet. I have 3.6 installed. What is the advantage?
>
> They are many. Only a few things that come immediately to mind:
> - multithreading
> - many corrections
> - improved photons
> - improved radiosity
> - improved and new textures
> - improved sub-surface scattering
>
> The real experts could explain better.
>
> Thomas

It's:
- New: sub-surface scattering

Also:
- debugged and improved irid


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From: Stephen
Subject: Re: software generated POV scripts
Date: 5 Oct 2013 06:43:52
Message: <524fed68$1@news.povray.org>
On 03/10/2013 6:43 PM, Eero Ahonen wrote:
> Andy wrote:
>> Hi all..
>>
>> New here, just found POV, and it's awesome!
>>
>
> Welcome, you're awesome!
>
> Just out of curiosity, are you planning your software to be also able to
> read in POV-files? As others have pointed, there already are modeleres
> that can create POV-files, but as far as I know, none of them can read
> the POV-file back to modeler, even partially.

Bishop3D can read back all of the Pov files that it creates. Except for 
included hand written code.
It only has a subset of povray objects, mostly primitives.
Unfortunately the developer has been missing for a couple of years and 
there is no further improvements being done. :-(


-- 
Regards
     Stephen


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From: Stephen
Subject: Re: software generated POV scripts
Date: 5 Oct 2013 06:45:04
Message: <524fedb0$1@news.povray.org>
On 02/10/2013 12:57 PM, Mr wrote:
> Stephen <mca### [at] aolcom> wrote:
>
>> A very hard one next.
>> Make a PovRay to Blender, importer.
>> It can be done Bishop3D can import  *.pov and *.inc files for a subset
>> of PovRay objects.
>
>
> Very good suggestion, I just added it at the top of the official todo list (some
> heavy bug fixing is urgently needed in the rest of the script first.
>

A big job, I would think. But it could be done.

-- 
Regards
     Stephen


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From: Eero Ahonen
Subject: Re: software generated POV scripts
Date: 8 Oct 2013 15:53:04
Message: <525462a0$1@news.povray.org>
Stephen wrote:
> 
> Bishop3D can read back all of the Pov files that it creates. Except for
> included hand written code.
> It only has a subset of povray objects, mostly primitives.


Ohh, thanks, I'll have a look at that.

> Unfortunately the developer has been missing for a couple of years and
> there is no further improvements being done. :-(

Dough :(. I'll still have a look at it.

-Aero


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From: Andy
Subject: Re: software generated POV scripts
Date: 7 Nov 2013 02:55:01
Message: <web.527b46c18f949f554dc349de0@news.povray.org>
Hi everyone...

I have been busy so I haven't been able to post my renderings... here are a
couple more. I was playing around with focal blur.

Love me some kirigami!

-andy.


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povray_fb.png


 

From: Paolo Gibellini
Subject: Re: software generated POV scripts
Date: 7 Nov 2013 03:15:56
Message: <527b4c3c$1@news.povray.org>
>Andy  on date 07/11/2013 8.52 wrote:
> Hi everyone...
>
> I have been busy so I haven't been able to post my renderings... here are a
> couple more. I was playing around with focal blur.
>
> Love me some kirigami!
>
> -andy.
>
Very nice!
I'm curious to see something with a grainy paper.
;-)
Paolo


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From: Andy
Subject: Re: software generated POV scripts
Date: 7 Nov 2013 14:45:01
Message: <web.527bed528f949f554dc349de0@news.povray.org>
Paolo Gibellini <p.g### [at] gmailcom> wrote:
> >Andy  on date 07/11/2013 8.52 wrote:
> > Hi everyone...
> >
> > I have been busy so I haven't been able to post my renderings... here are a
> > couple more. I was playing around with focal blur.
> >
> > Love me some kirigami!
> >
> > -andy.
> >
> Very nice!
> I'm curious to see something with a grainy paper.
> ;-)
> Paolo

Do you mean by turning up the Crand value?


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From: Andy
Subject: Re: software generated POV scripts
Date: 7 Nov 2013 19:50:02
Message: <web.527c34d98f949f554dc349de0@news.povray.org>
here's one using a child's lined paper


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medina.pcs_800x600_hq.png


 

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