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This one comes from a place I call Glynn Reef. The formations tend to resemble
Glynn fractals (http://eldar.mathstat.uoguelph.ca/dashlock/ftax/Glynn.html),
though there are other places which bear a stronger resemblance...
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![glynnreefc.jpg](/povray.binaries.images/attachment/%3Cweb.4ddcaa7ef9315c66961ce4ff0%40news.povray.org%3E/glynnreefc.jpg?preview=1)
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An area made of Glynn fractals.
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![glynnreefd.jpg](/povray.binaries.images/attachment/%3Cweb.4ddcb0f8f9315c66961ce4ff0%40news.povray.org%3E/glynnreefd.jpg?preview=1)
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Another one before crashing. It was rendered before I tried the normalized
smoothing method. It's an older variation that produced some cool structures, on
occasion. Sort of looks like an alien beetle exodus...
I should probably upload the code someday, since bitrot is a real thing :)
Happy 'Tracing
~Sam
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![variant27_44.jpg](/povray.binaries.images/attachment/%3Cweb.4ddcb37af9315c66961ce4ff0%40news.povray.org%3E/variant27_44.jpg?preview=1)
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>Samuel Benge on date 25/05/2011 07:44 wrote:
> Hi,
>
> Here's a snapshot of the Mandelbrot set, using one of POV's new patterns for the
> interior. It shows the conformal (angle-preserving) nature of complex numbers.
>
> Functions were used to compute it. Unfortunately, POV-Ray crashes at 1024
> iterations... I'm not sure why...
>
> The exterior coloring is normalized using code from this informative page:
> http://linas.org/art-gallery/escape/escape.html. It would look much smoother
> than this, but color_maps and JPEG compression conspire to make it not so.
>
> I'll try to upload some shots from a MSet/Burning Ship hybrid I found, soon.
>
> ~Sam
Incredible Sam... all the images are beautiful, but I prefer the
hybrid-o one, is a kind of "underwater lighted window" effect. Will you
someday release the sources?
;-)
Paolo
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that's insanely psychodelic! :D
"Samuel Benge" <stb### [at] hotmail com> wrote:
> Hi,
>
> Here's a snapshot of the Mandelbrot set, using one of POV's new patterns for the
> interior. It shows the conformal (angle-preserving) nature of complex numbers.
>
> Functions were used to compute it. Unfortunately, POV-Ray crashes at 1024
> iterations... I'm not sure why...
I have a feeling it's got something to do with an friggin' big number of
iterations... :p
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I find this one particularly amazing and beautiful. The colors and the
atmosphere make me think to some paintings by Folon.
(http://fr.wikipedia.org/wiki/Jean-Michel_Folon)
Thibaut
> Another one before crashing. It was rendered before I tried the normalized
> smoothing method. It's an older variation that produced some cool structures, on
> occasion. Sort of looks like an alien beetle exodus...
>
> I should probably upload the code someday, since bitrot is a real thing :)
>
> Happy 'Tracing
>
> ~Sam
Post a reply to this message
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> Hi,
>
> Here's a snapshot of the Mandelbrot set, using one of POV's new patterns for the
> interior. It shows the conformal (angle-preserving) nature of complex numbers.
>
> Functions were used to compute it. Unfortunately, POV-Ray crashes at 1024
> iterations... I'm not sure why...
>
> The exterior coloring is normalized using code from this informative page:
> http://linas.org/art-gallery/escape/escape.html. It would look much smoother
> than this, but color_maps and JPEG compression conspire to make it not so.
>
> I'll try to upload some shots from a MSet/Burning Ship hybrid I found, soon.
>
> ~Sam
It's a marvelous collection :)
Care to share the codes for those images?
Alain
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On 5/25/2011 1:00 AM, Paolo Gibellini wrote:
> >Samuel Benge on date 25/05/2011 07:44 wrote:
>> Hi,
>>
>> Here's a snapshot of the Mandelbrot set, using one of POV's new
>> patterns for the
>> interior. It shows the conformal (angle-preserving) nature of complex
>> numbers.
>>
>> Functions were used to compute it. Unfortunately, POV-Ray crashes at 1024
>> iterations... I'm not sure why...
>>
>> The exterior coloring is normalized using code from this informative
>> page:
>> http://linas.org/art-gallery/escape/escape.html. It would look much
>> smoother
>> than this, but color_maps and JPEG compression conspire to make it not
>> so.
>>
>> I'll try to upload some shots from a MSet/Burning Ship hybrid I found,
>> soon.
>>
> Incredible Sam... all the images are beautiful, but I prefer the
> hybrid-o one, is a kind of "underwater lighted window" effect. Will you
> someday release the sources?
Thanks, Paolo. Hopefully I'll release something soon.
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On 5/25/2011 9:19 AM, nemesis wrote:
> that's insanely psychodelic! :D
>
> "Samuel Benge"<stb### [at] hotmail com> wrote:
>> Hi,
>>
>> Here's a snapshot of the Mandelbrot set, using one of POV's new patterns for the
>> interior. It shows the conformal (angle-preserving) nature of complex numbers.
>>
>> Functions were used to compute it. Unfortunately, POV-Ray crashes at 1024
>> iterations... I'm not sure why...
>
> I have a feeling it's got something to do with an friggin' big number of
> iterations... :p
Lol, yeah. But it's not /that/ high...
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On 5/25/2011 12:02 PM, Thibaut Jonckheere wrote:
>
> I find this one particularly amazing and beautiful. The colors and the
> atmosphere make me think to some paintings by Folon.
> (http://fr.wikipedia.org/wiki/Jean-Michel_Folon)
>
Those are some interesting (if not very strange) images.
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