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On 5/25/2011 1:14 PM, Alain wrote:
>> Hi,
>>
>> Here's a snapshot of the Mandelbrot set, using one of POV's new
>> patterns for the
>> interior. It shows the conformal (angle-preserving) nature of complex
>> numbers.
>>
>> Functions were used to compute it. Unfortunately, POV-Ray crashes at 1024
>> iterations... I'm not sure why...
>>
>> The exterior coloring is normalized using code from this informative
>> page:
>> http://linas.org/art-gallery/escape/escape.html. It would look much
>> smoother
>> than this, but color_maps and JPEG compression conspire to make it not
>> so.
>>
>> I'll try to upload some shots from a MSet/Burning Ship hybrid I found,
>> soon.
>
> It's a marvelous collection :)
Thanks!
> Care to share the codes for those images?
I might not have saved the *exact* parameters for the ones I showed,
though the fractals themselves are still around. I rendered most last
year, and am just now getting around to showing everyone :)
All that's left is to devise an easy navigation system, and them I can
release it.
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Hi again,
There were numerous minor details that needed addressing, but I think everything
is in proper working order now. The navigational/zoom box system is fairly easy
to work with. Also, the aspect ratio is detected automatically, which is great,
but changing it mid-exploration won't go well. It's best to just stick with one
aspect before embarking.
Anyway you can find the file in p.b.scene-files:
http://news.povray.org/povray.binaries.scene-files/thread/<4ddda4d9%40news.povray.org>/
Happy 'Tracing :)
~Sam
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Attachments:
Download 'mset+a.png' (247 KB)
Preview of image 'mset+a.png'
![mset+a.png](/povray.binaries.images/attachment/%3Cweb.4dddabb4f9315c6635639ff80%40news.povray.org%3E/mset%2Ba.png?preview=1)
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"Samuel Benge" <stb### [at] hotmail com> wrote:
> One way to make an MSet/Burning Ship hybrid is to find the minimum value between
> the real and imaginary parts after squaring.
Oops, that's not right :S I meant to say you find the minimum between the
Burning Ship and MSet after squaring, and subtract a small value from the
former...
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Awsome fractalex!
...here is my first non-sense tweaking. I sort of managed to introduce a
pigment function in the mix.
--
Jaime Vives Piqueres
La Persistencia de la Ignorancia
http://www.ignorancia.org
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Attachments:
Download 'mset+-01.jpg' (96 KB)
Preview of image 'mset+-01.jpg'
![mset+-01.jpg](/povray.binaries.images/attachment/%3C4ddf6536%40news.povray.org%3E/mset%2B-01.jpg?preview=1)
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On 05/27/2011 05:47 AM, Jaime Vives Piqueres wrote:
> Awsome fractalex!
>
> ...here is my first non-sense tweaking. I sort of managed to introduce a
> pigment function in the mix.
>
Wow ... I really like the color scheme.
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Jaime Vives Piqueres <jai### [at] ignorancia org> wrote:
> Awsome fractalex!
>
> ...here is my first non-sense tweaking. I sort of managed to introduce a
> pigment function in the mix.
>
I was also quite taken with the result.
Sort of "Peter Max meets Persian Rug" ;-)
Nifty work!
Best Regards,
Mike C.
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Jaime Vives Piqueres <jai### [at] ignorancia org> wrote:
> Awsome fractalex!
>
> ...here is my first non-sense tweaking. I sort of managed to introduce a
> pigment function in the mix.
Good one, Jaime! Was the pigment added to the interior coloring function?
Oh yeah, I forgot to remove an extraneous rotation declare from one or two of
the fractal types, so changing "rot" won't do anything...
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> Wow ... I really like the color scheme.
It's a palette extracted with The Gimp from a pink granite texture
(tough, as Mike said, looks a lot like a rug). Try it with any "natural"
texture and you will get nice palettes for fractals.
--
Jaime Vives Piqueres
La Persistencia de la Ignorancia
http://www.ignorancia.org
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> Sort of "Peter Max meets Persian Rug" ;-)
Yes, my first impression was also that it looked like a rug... but the
palette is from a pink granite. Now I tried a palette from a Persian
rug, and it gives also very nice results... very fabric-like.
--
Jaime Vives Piqueres
La Persistencia de la Ignorancia
http://www.ignorancia.org
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> Good one, Jaime! Was the pigment added to the interior coloring
> function?
I was just trying some random operations with f_crackle() and the
different parameters of the type 3, but don't remember exactly what it
was. Next time I will save a copy before fiddling more...
--
Jaime Vives Piqueres
La Persistencia de la Ignorancia
http://www.ignorancia.org
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