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So I was trying to imitate the background on this gorgeous painting by Maxim
Revin: http://maximrevin.blogspot.com/2011/02/spaceship-concept.html
Anyway, I blocked out the rough colours, then decided I needed something in the
foreground so I coded a random blob. And, as so often happens, this little
diversion became much more interesting than what I was planning on doing!
So, it's a random blob, with some randomly placed negative-strength components
cut out to reveal a concentric inner blob for the windows, and some random
grooves carved into it (squashed negative-strength blob spheres). And
considering how often I've used the word random in that sentence, I'm rather
surprised by the results!
Here's a LOT of pictures, annoyingly the web interface doesn't seem to let me
post multiple attachments so I've stuck them together into one big pic.
--
Tek
http://evilsuperbrain.com
Twitter/Flickr/PSN/XBLA: TekF
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Attachments:
Download 'blobships.jpg' (608 KB)
Preview of image 'blobships.jpg'
![blobships.jpg](/povray.binaries.images/attachment/%3Cweb.4db964fb1d5129a1caa39c860%40news.povray.org%3E/blobships.jpg?ttop=443866&toff=2000&preview=1)
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Impressive. Artistically superb.
Floating within that semi-abstract scene, the blobs stand really out. Very
well done.
Thomas
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Very nice. Iain M Banks as illustrated by Chris Foss! :-D
Bill
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>Tek on date 28/04/2011 15:12 wrote:
> So I was trying to imitate the background on this gorgeous painting by Maxim
> Revin: http://maximrevin.blogspot.com/2011/02/spaceship-concept.html
>
> Anyway, I blocked out the rough colours, then decided I needed something in the
> foreground so I coded a random blob. And, as so often happens, this little
> diversion became much more interesting than what I was planning on doing!
>
> So, it's a random blob, with some randomly placed negative-strength components
> cut out to reveal a concentric inner blob for the windows, and some random
> grooves carved into it (squashed negative-strength blob spheres). And
> considering how often I've used the word random in that sentence, I'm rather
> surprised by the results!
>
> Here's a LOT of pictures, annoyingly the web interface doesn't seem to let me
> post multiple attachments so I've stuck them together into one big pic.
>
> --
> Tek
> http://evilsuperbrain.com
> Twitter/Flickr/PSN/XBLA: TekF
>
>
Superb.
Paolo
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At first glance the title looked like "Random Sci-Fi Boobs".
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Warp <war### [at] tag povray org> wrote:
> At first glance the title looked like "Random Sci-Fi Boobs".
and obvious first 2 images are Barbarella and the 3-breasted hooker from Total
Recall (guess an Eccentrica Gallumbits ref)...
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Neat idea with the negative strength to make the windows the effect looks great.
The textures look good simple but effective.
Sean
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On 4/28/2011 9:12 AM, Tek wrote:
> So I was trying to imitate the background on this gorgeous painting by Maxim
> Revin: http://maximrevin.blogspot.com/2011/02/spaceship-concept.html
>
> Anyway, I blocked out the rough colours, then decided I needed something in the
> foreground so I coded a random blob. And, as so often happens, this little
> diversion became much more interesting than what I was planning on doing!
>
> So, it's a random blob, with some randomly placed negative-strength components
> cut out to reveal a concentric inner blob for the windows, and some random
> grooves carved into it (squashed negative-strength blob spheres). And
> considering how often I've used the word random in that sentence, I'm rather
> surprised by the results!
>
> Here's a LOT of pictures, annoyingly the web interface doesn't seem to let me
> post multiple attachments so I've stuck them together into one big pic.
Now run a few different ones, but duplicate each component, mirrored
across the x-axis. I'm thinking that you will get some body designs for
highly impractical but highly cool flying cars.
Regards,
John
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