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On 3/23/2011 3:08 PM, stbenge wrote:
> On 3/23/2011 3:01 PM, clipka wrote:
>> (An alternative would have been to model the water using a scene-wide
>> interior, i.e. using an interior{} block outside any objects.)
>
> Ah, that sounds like the best solution. That's the way I'll most likely
> do it next time. Thanks!
So... I tried a scene-wide interior{} block, but only received errors.
What is the proper syntax? I searched the docs, but they only seemed to
mention *object* interiors...
Thanks again,
Sam
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Love it! I think it manages to be both cute and slightly malevolent at the same
time :)
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On 3/23/2011 4:44 PM, Bill Pragnell wrote:
> Love it! I think it manages to be both cute and slightly malevolent at the same
> time :)
I'm sure there's a genre for that, but who knows what it's called!
Sam
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Am 24.03.2011 00:06, schrieb stbenge:
> On 3/23/2011 3:08 PM, stbenge wrote:
>> On 3/23/2011 3:01 PM, clipka wrote:
>>> (An alternative would have been to model the water using a scene-wide
>>> interior, i.e. using an interior{} block outside any objects.)
>>
>> Ah, that sounds like the best solution. That's the way I'll most likely
>> do it next time. Thanks!
>
> So... I tried a scene-wide interior{} block, but only received errors.
> What is the proper syntax? I searched the docs, but they only seemed to
> mention *object* interiors...
I might have been confusing things here, sorry.
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"Samuel Benge" <stb### [at] hotmail com> wrote:
>
> This is probably going to be the final version. After starting this one I
> realized that any "cute" aspect the other version possessed was a preconception
> I held from *before* I added the mustache, and that it indeed looks quite
> sinister. This version is /slightly/ better, but I still wouldn't want to turn
> my back on it...
You're wrong, he is cute! I want one!
Gorgeous lighting & general soft quality to the picture.
--
Tek
http://evilsuperbrain.com
Twitter/Flickr/PSN/XBLA: TekF
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On 3/23/2011 5:56 PM, stbenge wrote:
> That's OK. He's not the most likable fellow...
Looks like he'd go well with a little cocktail sauce....
--
~Mike
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On 3/25/2011 6:05 AM, Tek wrote:
> "Samuel Benge"<stb### [at] hotmail com> wrote:
>>
>> This is probably going to be the final version. After starting this one I
>> realized that any "cute" aspect the other version possessed was a preconception
>> I held from *before* I added the mustache, and that it indeed looks quite
>> sinister. This version is /slightly/ better, but I still wouldn't want to turn
>> my back on it...
>
> You're wrong, he is cute! I want one!
>
> Gorgeous lighting& general soft quality to the picture.
Thanks!
Attached is an image of the original version. I probably should have
kept the form closer to this, but I tend to overwork things...
~Sam
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Attachments:
Download 'aaorig.jpg' (109 KB)
Preview of image 'aaorig.jpg'
![aaorig.jpg](/povray.binaries.images/attachment/%3C4d8cdb94%40news.povray.org%3E/aaorig.jpg?preview=1)
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On 3/25/2011 1:13 PM, stbenge wrote:
> On 3/25/2011 6:05 AM, Tek wrote:
>> "Samuel Benge"<stb### [at] hotmail com> wrote:
>>>
>>> This is probably going to be the final version. After starting this
>>> one I
>>> realized that any "cute" aspect the other version possessed was a
>>> preconception
>>> I held from *before* I added the mustache, and that it indeed looks
>>> quite
>>> sinister. This version is /slightly/ better, but I still wouldn't
>>> want to turn
>>> my back on it...
>>
>> You're wrong, he is cute! I want one!
>>
>> Gorgeous lighting& general soft quality to the picture.
>
> Thanks!
>
> Attached is an image of the original version. I probably should have
> kept the form closer to this, but I tend to overwork things...
>
> ~Sam
OK.. now that is a bit .... freakish.
--
~Mike
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On 3/25/2011 3:09 PM, Mike Raiford wrote:
> On 3/25/2011 1:13 PM, stbenge wrote:
>>
>> Attached is an image of the original version. I probably should have
>> kept the form closer to this, but I tend to overwork things...
>>
>
> OK.. now that is a bit .... freakish.
>
Yeah, it's pretty bad. I had intended to make a bunch of these stuck to
the bottom surface of an ice sheet, as if trying to breathe a little
air. It was to be a horror scene, but I guess the nightmare manifested
itself in other ways...
Sam
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"stbenge" <"egnebts <-inverted"@hotmail.com> schreef in bericht
news:4d8cdb94@news.povray.org...
>
> Attached is an image of the original version. I probably should have
> kept the form closer to this, but I tend to overwork things...
>
Well, I think you should explore this one a bit more. It could be made into
a really disquieting subject indeed. More *interesting* than its sibling.
something about the skin texture could change things dramatically imo.
Thomas
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