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31 Jul 2024 16:29:57 EDT (-0400)
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From: Thomas de Groot
Subject: Re: Sands of Time
Date: 28 Sep 2009 04:24:28
Message: <4ac072bc@news.povray.org>
"Kirk Andrews" <kir### [at] tektonartcom> schreef in bericht 
news:web.4abf67c9132181ff1322341f0@news.povray.org...
> Yes, just the free version.  Instead of plugging the image directly into 
> the
> heightfield, I made a function from it and added just a bit of small-scale
> turbulence:

Excellent idea. That way you reduce/erase the pixel facets.

Thomas


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From: Carlo C 
Subject: Re: Sands of Time
Date: 28 Sep 2009 06:25:01
Message: <web.4ac08e1e132181ffa93a32c90@news.povray.org>
"Kirk Andrews" <kir### [at] tektonartcom> wrote:
> Just a doodle.  I recently rediscovered World Machine, and this is a recent
> result.  I may try and make a real scene out of this...when I have time.

Perhaps it's too vivid the contrast between colors.
But, great rocks.


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From: Kirk Andrews
Subject: Re: Sands of Time
Date: 29 Sep 2009 10:05:01
Message: <web.4ac213c6132181ff1322341f0@news.povray.org>
Thanks everyone.  The landscape brought this scene to mind (yes, blatant
Photoshopping for the flames):


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