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Well, it *is* a good book. There are only 25 unique book images (some scaled
beyond recognition) - so unfortunately, there will be lots of obvious
duplicates.
Rob.
Tim Cook <z99### [at] gmail com> wrote:
> Tim Cook wrote:
> > You have two copies of 'Code Complete'...probably other duplicate books
> > in there, but the titles aren't as legible.
>
> ...make that three copies. Hmm... (maybe more, I suppose)
>
> --
> Tim Cook
> http://empyrean.freesitespace.net
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nemesis <nam### [at] nospam-gmail com> wrote:
> geeks all over (I know you're a geek because of the books too).
Busted.
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"nemesis" <nam### [at] nospam-gmail com> schreef in bericht
news:4ab81494$1@news.povray.org...
> But forget book repetition or radiosity issues: I'm more converned with
> his wrist!
Nice scene, very Escher-like, except for the wrist indeed!! You should do
some extra subdivisions on the mesh in Poseray.
Thomas
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"RobF" <nomail@nomail> wrote:
> Been working on this scene off and on for awhile now - I finally think it's
> done.
>
> I originally wanted to duplicate M.C. Escher's "Hand with Reflecting Sphere"
> (http://en.wikipedia.org/wiki/Hand_with_Reflecting_Sphere), but got impatient
> trying to model the furniture. Instead, I plopped him into a scene I made a few
> years ago (with the addition of a checkered floor, of course).
>
> Everything is handcoded CSG, other than the man (DAZ's Michael 3 character), the
> trees, and the plant.
>
> Cheers,
>
> Rob.
Would be almost perfect for the cover of a magazine of sf...
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I like the detail of the render in progress on the workstation too.
;-)
Paolo
>RobF on date 21/09/2009 15:39 wrote:
> Been working on this scene off and on for awhile now - I finally think it's
> done.
>
> I originally wanted to duplicate M.C. Escher's "Hand with Reflecting Sphere"
> (http://en.wikipedia.org/wiki/Hand_with_Reflecting_Sphere), but got impatient
> trying to model the furniture. Instead, I plopped him into a scene I made a few
> years ago (with the addition of a checkered floor, of course).
>
> Everything is handcoded CSG, other than the man (DAZ's Michael 3 character), the
> trees, and the plant.
>
> Cheers,
>
> Rob.
>
>
> ------------------------------------------------------------------------
>
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Paolo Gibellini escreveu:
> I like the detail of the render in progress on the workstation too.
> ;-)
me too! XD
--
a game sig: http://tinyurl.com/d3rxz9
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I was hoping someone would catch that! Here's a zoom-out showing the entire
scene.
Rob.
---
www.fitzel.ca/dart
Paolo Gibellini <p.g### [at] gmail com> wrote:
> I like the detail of the render in progress on the workstation too.
> ;-)
> Paolo
>
> >RobF on date 21/09/2009 15:39 wrote:
> > Been working on this scene off and on for awhile now - I finally think it's
> > done.
> >
> > I originally wanted to duplicate M.C. Escher's "Hand with Reflecting Sphere"
> > (http://en.wikipedia.org/wiki/Hand_with_Reflecting_Sphere), but got impatient
> > trying to model the furniture. Instead, I plopped him into a scene I made a few
> > years ago (with the addition of a checkered floor, of course).
> >
> > Everything is handcoded CSG, other than the man (DAZ's Michael 3 character), the
> > trees, and the plant.
> >
> > Cheers,
> >
> > Rob.
> >
> >
> > ------------------------------------------------------------------------
> >
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Attachments:
Download 'escherzoomout.jpg' (283 KB)
Preview of image 'escherzoomout.jpg'
![escherzoomout.jpg](/povray.binaries.images/attachment/%3Cweb.4ab975cb7525de1742eda7880%40news.povray.org%3E/escherzoomout.jpg?preview=1)
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RobF schrieb:
> I was hoping someone would catch that! Here's a zoom-out showing the entire
> scene.
I must confess that with the original image, it took me a few moments to
figure out that it wasn't another (badly proportioned) book shelf.
Maybe adding a bit of reflectivity to the display might help there.
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"RobF" <nomail@nomail> wrote:
> I originally wanted to duplicate M.C. Escher's "Hand with Reflecting Sphere"
> (http://en.wikipedia.org/wiki/Hand_with_Reflecting_Sphere), but got impatient
> trying to model the furniture. Instead, I plopped him into a scene I made a few
> years ago (with the addition of a checkered floor, of course).
>
> Everything is handcoded CSG, other than the man (DAZ's Michael 3 character), the
> trees, and the plant.
Very nice. There's no doubt it closely references the original. As others said,
the wrist needs a little tidying, the screen perhaps some sheen, and I find the
colours a little overly vivid (although that's much more subjective!). Overall,
good job!
Bill
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Great job on both renders!
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