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1 Aug 2024 10:12:00 EDT (-0400)
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From: Sven Littkowski
Subject: Re: Leaves
Date: 13 Nov 2008 22:08:51
Message: <491cebc3$1@news.povray.org>
Congratulations, they look really good!

Needed now a function, which can place them along stem and branches in 
unregular intervals and unregular clusters.

Well-done!



"Edouard Poor" <pov### [at] edouardinfo> wrote in message 
news:web.4911fa6f9aeaa86935f945a30@news.povray.org...
>I took a quick play with some leaves the other day - they _are_ tricky, 
>aren't
> they?
>
> I came to the conclusion that there is very little light passing through 
> the
> leaf onto the area (leaves) below, and that radiosity/light domes/ambient
> occlusion gives you almost all the lighting you see. I think the other two
> factors that give the crown of tree a lighter appearance is that the 
> underside
> of leaves is often light that the top, and that newer leaves are often 
> lighter
> too. Someone needs to write a paper with actual light measurements though 
> I
> suppose.
>
> I might do some more playing with the leaves - these aren't translucent, 
> but I
> think I know how I could do that.
>
> The texture is scanned from a leaf in my yard, and there's also a bump 
> map, but
> the lighting setup doesn't really show it up.
>
> I made the leaf object by tracing the outline of the scanned image, then
> outputting a (very thin) prism, then applying the leaf surfaces (top and 
> bottom
> image maps, bump map etc).
>
> Cheers,
> Edouard.
>


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