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2 Aug 2024 02:25:46 EDT (-0400)
  Real Clouds with Real Problems (Message 31 to 38 of 38)  
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From: And
Subject: Re: Real Clouds with Real Problems
Date: 15 Jan 2018 08:40:01
Message: <web.5a5caef691cbe459ecbf4b3e0@news.povray.org>
"And" <49341109@ntnu.edu.tw> wrote:
> "Kenneth" <kdw### [at] gmailcom> wrote:
> > >
> > > I know this is a very long time ago thread, but if it can be responded I want to
> > > know what is the pattern (density) of the cloud.
> >
> > For the cloud shape itself, I use turbulence (and its 'omega' value) in the
> > media's density statement, to get the broken-up wispy look; although,
> > Kontemplator's use of the granite pattern (and no turbulence) is an interesting
> > way to do it too. The correct amount of turbulence/omega is really an artistic
> > decision-- whatever looks pleasing. It's difficult to say what the 'correct'
> > cloud shape should be.
> >
> > Kirk Andrews' clouds in his original image posts here look quite sophisticated--
> > probably a *combination* of media types (scattering and absorption, maybe) as
>
>
> In fact I mean  Bruno Cabasson's image.
>
>
> > well as scattering media for the overall atmosphere, to cast light-shadow rays.
> > His clouds look like they are scaled smaller in the y-axis (in other words, the
> > original spherical cloud shape was squashed down slightly) to make them look
> > more realistic.
> >
> > This code is for one of my own typical clouds-- although I usually change
> > *something* every time I make one!
> >
> > --------------
> > sphere{0,1
> > hollow on
> > texture{
> >     pigment {rgbt 1}
> >     finish {ambient 0 diffuse 1}
> >     }
> >     interior{
> >         media{
> >             scattering{1, 3.0 extinction 1.0}
> >             absorption 1.0
> >             method 3
> >             intervals 1
> >             samples 20
> >             density{
> >                 spherical
> >                     color_map{
> >                             [0.22 rgb 0]
> >                             [0.32 rgb 1]
> >                             [1.0 rgb 1]
> >                              }
> >                    scale 2.5
> >                    warp{turbulence .8 omega .7}
> >                    scale 1/2.5
> >                    }
> >               }
> >              }
> >           scale <1,.6,1>
> >          }
>
>
>
> I will try

I'm surprised at the result, it's good enough. I composed it with a scene.


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scene finish.png


 

From: And
Subject: Re: Real Clouds with Real Problems
Date: 15 Jan 2018 08:50:00
Message: <web.5a5cb0ae91cbe459ecbf4b3e0@news.povray.org>
It is rich of detail.


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From: Paolo Gibellini
Subject: Re: Real Clouds with Real Problems
Date: 17 Jan 2018 06:41:13
Message: <5a5f3659$1@news.povray.org>
And wrote on 15/01/2018 14:46:
> It is rich of detail.
> 
And the scene is very nice.

Paolo


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From: And
Subject: Re: Real Clouds with Real Problems
Date: 17 Jan 2018 08:40:01
Message: <web.5a5f513891cbe459ecbf4b3e0@news.povray.org>
Paolo Gibellini <p.g### [at] gmailcom> wrote:
> And wrote on 15/01/2018 14:46:
> > It is rich of detail.
> >
> And the scene is very nice.
>
> Paolo

Thank you, when I was a child, I liked draw pictures with small elves. But now
when I want to draw some pictures like that with 3d, I feel hard.


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From: Stephen
Subject: Re: Real Clouds with Real Problems
Date: 17 Jan 2018 12:25:30
Message: <5a5f870a$1@news.povray.org>
On 17/01/2018 13:35, And wrote:
> Paolo Gibellini <p.g### [at] gmailcom> wrote:
>> And wrote on 15/01/2018 14:46:
>>> It is rich of detail.
>>>
>> And the scene is very nice.
>>
>> Paolo
> 
> Thank you, when I was a child, I liked draw pictures with small elves. But now
> when I want to draw some pictures like that with 3d, I feel hard.
> 

I, like Paolo, like this scene. :-)

By the bye, the last clause in your post has multiple meanings in 
English. One of them, aggressive and another has sexual connotations.
I just thought I would mention, in case you say it in mixed company. ;-)

-- 

Regards
     Stephen


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From: And
Subject: Re: Real Clouds with Real Problems
Date: 17 Jan 2018 20:30:01
Message: <web.5a5ff81791cbe459adc76a290@news.povray.org>
Stephen <mca### [at] aolcom> wrote:
> On 17/01/2018 13:35, And wrote:
> > Paolo Gibellini <p.g### [at] gmailcom> wrote:
> >> And wrote on 15/01/2018 14:46:
> >>> It is rich of detail.
> >>>
> >> And the scene is very nice.
> >>
> >> Paolo
> >
> > Thank you, when I was a child, I liked draw pictures with small elves. But now
> > when I want to draw some pictures like that with 3d, I feel hard.
> >
>
> I, like Paolo, like this scene. :-)
>
> By the bye, the last clause in your post has multiple meanings in
> English. One of them, aggressive and another has sexual connotations.
> I just thought I would mention, in case you say it in mixed company. ;-)
>
> --
>
> Regards
>      Stephen

What? I don't know. I fact, I still save the pictures.


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From: Paolo Gibellini
Subject: Re: Real Clouds with Real Problems
Date: 22 Jan 2018 03:19:07
Message: <5a659e7b$1@news.povray.org>
And wrote on 18/01/2018 02:27:
> Stephen <mca### [at] aolcom> wrote:
>> On 17/01/2018 13:35, And wrote:
>>> Paolo Gibellini <p.g### [at] gmailcom> wrote:
>>>> And wrote on 15/01/2018 14:46:
>>>>> It is rich of detail.
>>>>>
>>>> And the scene is very nice.
>>>>
>>>> Paolo
>>>
>>> Thank you, when I was a child, I liked draw pictures with small elves. But now
>>> when I want to draw some pictures like that with 3d, I feel hard.
>>>
>>
>> I, like Paolo, like this scene. :-)
>>
>> By the bye, the last clause in your post has multiple meanings in
>> English. One of them, aggressive and another has sexual connotations.
>> I just thought I would mention, in case you say it in mixed company. ;-)
>>
>> --
>>
>> Regards
>>       Stephen
> 
> What? I don't know. I fact, I still save the pictures.
> 
The elves are very cute ;-) your drawing is like a videogame screenshot.
They doesn't seem too difficult to realize in POV-Ray, you can use them 
to populate your scene.

Paolo


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From: And
Subject: Re: Real Clouds with Real Problems
Date: 23 Jan 2018 08:20:00
Message: <web.5a6735e091cbe459f0a449000@news.povray.org>
Paolo Gibellini <p.g### [at] gmailcom> wrote:
> And wrote on 18/01/2018 02:27:
> > Stephen <mca### [at] aolcom> wrote:
> >> On 17/01/2018 13:35, And wrote:
> >>> Paolo Gibellini <p.g### [at] gmailcom> wrote:
> >>>> And wrote on 15/01/2018 14:46:
> >>>>> It is rich of detail.
> >>>>>
> >>>> And the scene is very nice.
> >>>>
> >>>> Paolo
> >>>
> >>> Thank you, when I was a child, I liked draw pictures with small elves. But now
> >>> when I want to draw some pictures like that with 3d, I feel hard.
> >>>
> >>
> >> I, like Paolo, like this scene. :-)
> >>
> >> By the bye, the last clause in your post has multiple meanings in
> >> English. One of them, aggressive and another has sexual connotations.
> >> I just thought I would mention, in case you say it in mixed company. ;-)
> >>
> >> --
> >>
> >> Regards
> >>       Stephen
> >
> > What? I don't know. I fact, I still save the pictures.
> >
> The elves are very cute ;-) your drawing is like a videogame screenshot.
> They doesn't seem too difficult to realize in POV-Ray, you can use them
> to populate your scene.
>
> Paolo


I almost can't treat the pictures as mine. It's too long time. But it still give
me something. Characters in the pictures.


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