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2 Aug 2024 02:24:45 EDT (-0400)
  a camouflage texture (Message 7 to 16 of 16)  
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From: Jim Charter
Subject: Re: a camouflage texture
Date: 27 Feb 2008 03:09:48
Message: <47c51acc@news.povray.org>
John VanSickle wrote:
> Thomas de Groot wrote:
> 
>> Excellent! Thank you.
>>
>> I see you base (all?) your textures on different cells uses. I confess 
>> that I had never explored those possibilities.
> 
> 
> A crackle with the solid option would provide a similar effect, with 
> less need for turbulence at the expense of slower rendering.
> 
> Regards,
> John
lol...Says the guy who invented the cells pattern to the guy whose just 
been exploring crackle solid...oh the ironies

here is a never-finished picture I made utilizing the cells pattern 
exclusively:
http://www21.brinkster.com/jrcsurvey/temp/topiary.jpg


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From: Thomas de Groot
Subject: Re: a camouflage texture
Date: 27 Feb 2008 03:41:07
Message: <47c52223@news.povray.org>
"Jim Charter" <jrc### [at] msncom> schreef in bericht 
news:47c51acc@news.povray.org...
> lol...Says the guy who invented the cells pattern to the guy whose just 
> been exploring crackle solid...oh the ironies
>

That is called Progress!  :-)

Thomas


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From: Thomas de Groot
Subject: Re: a camouflage texture
Date: 27 Feb 2008 03:43:04
Message: <47c52298$1@news.povray.org>
"Jim Charter" <jrc### [at] msncom> schreef in bericht 
news:47c51acc@news.povray.org...

> here is a never-finished picture I made utilizing the cells pattern 
> exclusively:
> http://www21.brinkster.com/jrcsurvey/temp/topiary.jpg

Ah yes, I remember that one! Strangely enough, I just forgot, over the years 
to see what I could do with cells...

Thomas


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From: M a r c
Subject: Re: a camouflage texture
Date: 27 Feb 2008 04:27:58
Message: <47c52d1e@news.povray.org>

news: 47c52298$1@news.povray.org...
>
> "Jim Charter" <jrc### [at] msncom> schreef in bericht 
> news:47c51acc@news.povray.org...
>
>> here is a never-finished picture I made utilizing the cells pattern 
>> exclusively:
>> http://www21.brinkster.com/jrcsurvey/temp/topiary.jpg
>
> Ah yes, I remember that one! Strangely enough, I just forgot, over the 
> years to see what I could do with cells...
>
> Thomas
>
>

Here are background buildings made with a height_field from a cells pattern
http://marc.jacquier.free.fr/Erasmus.htm

Marc


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From: Thomas de Groot
Subject: Re: a camouflage texture
Date: 27 Feb 2008 08:35:30
Message: <47c56722$1@news.povray.org>
"M_a_r_c" <jac### [at] wanadoofr> schreef in bericht 
news:47c52d1e@news.povray.org...
>

> Here are background buildings made with a height_field from a cells 
> pattern
> http://marc.jacquier.free.fr/Erasmus.htm
>

Where have I been, I wonder...? :-)  Treading different paths obviously....

Thomas


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From: Nicolas Alvarez
Subject: Re: a camouflage texture
Date: 27 Feb 2008 10:02:50
Message: <47c57b9a$1@news.povray.org>

> here is a never-finished picture I made utilizing the cells pattern 
> exclusively:
> http://www21.brinkster.com/jrcsurvey/temp/topiary.jpg

That looks quite good.


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From: Ray Bellis
Subject: Re: a camouflage texture
Date: 27 Feb 2008 14:04:38
Message: <47c5b446$1@news.povray.org>
> The "foo-fighter" is the sample image

Oh dear - I guess the joke was a little too subtle... ;-)

Ray


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From: John VanSickle
Subject: Re: a camouflage texture
Date: 29 Feb 2008 15:52:59
Message: <47c870ab$1@news.povray.org>
Jim Charter wrote:

> lol...Says the guy who invented the cells pattern to the guy whose just 
> been exploring crackle solid...oh the ironies

It occurred to me to mention this while writing the reply, but it didn't 
seem important enough to mention.

Regards,
John


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From: Janet
Subject: Re: a camouflage texture
Date: 5 Mar 2008 00:00:01
Message: <web.47ce286592c16960e1b4a5550@news.povray.org>
John VanSickle <evi### [at] hotmailcom> wrote:
> A crackle with the solid option would provide a similar effect, with
> less need for turbulence at the expense of slower rendering.
>
> Regards,
> John

That made me think of using both. :)
 Janet

#declare p1=200;
#declare p2=600;
#declare p3=500;
#declare p4=900;

#declare Camo1=
material{
texture{ average
 texture_map {
  [1
  pigment { crackle
            scale <1,2,1>*.075
            solid
            turbulence .8
   pigment_map {
      [ 0.0 color rgb <149,137,108>/p1 ]
      [ 0.1 color rgb <119,117,89>/p2 ]
      [ 0.2 color rgb <87,90,64>/p2 ]
      [ 0.3 color rgb <73,82,62>/p1 ]
      [ 0.4 color rgb <98,105,83>/p2 ]
      [ 0.5 color rgb <121,125,105>/p2 ]
      [ 0.6 color rgb <148,147,117>/p2 ]
      [ 0.7 color rgb <107,104,85>/p1 ]
      [ 0.8 color rgb <131,127,113>/p2 ]
      [ 0.9 color rgb <86,77,60>/p1 ]
      [ 1.0 color rgb <149,137,108>/p1 ]
   }
     rotate <-45,-45,-45>
  }
  finish  { specular .1 }
  ]
  [1
  pigment { cells
            scale <1,2,1>*.05
            turbulence .8
   pigment_map {
      [ 0.0 color rgb <149,137,108>/p3 ]
      [ 0.1 color rgb <119,117,89>/p3 ]
      [ 0.2 color rgb <87,90,64>/p3 ]
      [ 0.3 color rgb <73,82,62>/p4 ]
      [ 0.4 color rgb <98,105,83>/p4 ]
      [ 0.5 color rgb <121,125,105>/p4 ]
      [ 0.6 color rgb <148,147,117>/p3 ]
      [ 0.7 color rgb <107,104,85>/p3 ]
      [ 0.8 color rgb <131,127,113>/p4 ]
      [ 0.9 color rgb <86,77,60>/p4 ]
      [ 1.0 color rgb <149,137,108>/p2 ]
   }
    // rotate <45,45,45>
  }
  finish  { diffuse .8 }
  ]
  }
 }
}


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Attachments:
Download 'camo01.jpg' (78 KB)

Preview of image 'camo01.jpg'
camo01.jpg


 

From: Thomas de Groot
Subject: Re: a camouflage texture
Date: 5 Mar 2008 03:56:40
Message: <47ce6048$1@news.povray.org>
Excellent, Janet!

Thomas


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