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Thomas de Groot wrote:
> ... and *cackles* ??
I need to work on that, actually. My cackling usually sounds more like
giggling.
--
William Tracy
afi### [at] gmail com -- wtr### [at] calpoly edu
When you expect to live another two hundred years, you behave
differently from when you expect to live only twenty.
-- Kim Stanley Robinson, _Red Mars_
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"William Tracy" <wtr### [at] calpoly edu> schreef in bericht
news:47bd8d7f$1@news.povray.org...
> Thomas de Groot wrote:
>> ... and *cackles* ??
>
> I need to work on that, actually. My cackling usually sounds more like
> giggling.
>
Good! Good!
Somehow, that rubbing of hands (and cackling) reminds me of Murnau's
silent-screen masterpiece 'Nosferatu', based on Stoker's 'Dracula', in which
the mad Renfield catches flies in his cell.... Nothing to do with you,
William :-)
Thomas
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Bench, yes. Sorry: language problem... :-)
Sven
news:47bc0728$1@news.povray.org...
> High!
>
> Sven Littkowski schrieb:
>
>> Do maybe a tiny platform on the left hill, just big enough for a single
>> little bank to hold 2 persons.
>
> Oh yes, a tiny little bank office, so small that two customers barely can
> squeeze themselves in front of the automatic counters...
>
> ...you surely meant "bench", didn't you?
>
> See you in Khyberspace!
>
> Yadgar
>
> Now playing: Traumboy (Frl. Menke) - New German Wave rules!
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Nicolas,
if you have a render farm, could I also send you, time by time, some
interesting projects? This is just a general question.
Best greetings,
Sven
"Nicolas Alvarez" <nic### [at] gmail is the best com> schrieb im
Newsbeitrag news:47bb5be0$1@news.povray.org...
> I Have A Renderfarm!
> As long as there is no radiosity and the compressed scene isn't > 20MB,
> just send me it :)
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Sven Littkowski escribió:
> Nicolas,
>
> if you have a render farm, could I also send you, time by time, some
> interesting projects? This is just a general question.
>
> Best greetings,
>
> Sven
>
Sure. But currently it doesn't have as many computers as it used to.
That depends on me having time *and motivation* to do some development,
and merge databases of the "old" and "new" farms, etc...
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