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no comment for this moment
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I've developp an isosurface rather tha na high_fiels. Even if it's longer to
render, the result is better.
but Here, for these 2 pictures, i m not satisfaid, casue of something which is
wrong, but I can't see what (lights, angles, composition). This subject
interests me a lot, but I don't arrive to give the real atmosphere.
What is missing ?
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web.4735d5b6b6314cbecf56688d0@news.povray.org...
> I've developp an isosurface rather tha na high_fiels. Even if it's longer
> to
> render, the result is better.
>
> but Here, for these 2 pictures, i m not satisfaid, casue of something
> which is
> wrong, but I can't see what (lights, angles, composition). This subject
> interests me a lot, but I don't arrive to give the real atmosphere.
>
> What is missing ?
My 1st thought is : anti-aliasing :-)
I'd scale down wood pattern too.
Marc
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"M_a_r_c" <jac### [at] wanadoo fr> wrote:
Yes, Marc, I'll try to do that...
I've also tried different gradients of oranged dark skies which give a good
result..
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"danbo" <dbt### [at] free fr> wrote in message
news:web.4735d5b6b6314cbecf56688d0@news.povray.org...
> I've developp an isosurface rather tha na high_fiels. Even if it's longer
> to
> render, the result is better.
>
> but Here, for these 2 pictures, i m not satisfaid, casue of something
> which is
> wrong, but I can't see what (lights, angles, composition). This subject
> interests me a lot, but I don't arrive to give the real atmosphere.
I'd love to see where those 'Bridge Guards' are hanging from? :)
Your images are good work, keep it up! :)
~Steve~
>
> What is missing ?
>
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"danbo" <dbt### [at] free fr> wrote:
> I've developp an isosurface rather tha na high_fiels. Even if it's longer to
> render, the result is better.
>
> but Here, for these 2 pictures, i m not satisfaid, casue of something which is
> wrong, but I can't see what (lights, angles, composition). This subject
> interests me a lot, but I don't arrive to give the real atmosphere.
>
> What is missing ?
Cool idea danbo. The isosurface looks much better than the heightfield.
All the boards are identical - try varying the wood texture so each board is
unique.
Also, maybe try some averaged normals on the spheres and color mapping to break
up the perfection a bit...
Are you using radiosity for these renderings?
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Thanks for all
Rob M
I've thought about what you wrote, but, i first put the scene and each time, I
let it for many days or weeks, and after this time of latence, I work back in
the way you describe.
I like when people have accurate notices, 'cause it helps me to have a new look
at my works, and at everyone's work.
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