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I liked that pedestal so much I just had to stick my hand in the scene and take
a picture. Rendering time is about thirty minutes with a point light or about
six hours with the area light here. No image map, just a uniform texture.
- Ricky
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looks very good. which modeller? used media? any fingernails? :)
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"triple_r" <rre### [at] hotmail com> wrote:
> I liked that pedestal so much I just had to stick my hand in the scene and take
> a picture. Rendering time is about thirty minutes with a point light or about
> six hours with the area light here. No image map, just a uniform texture.
>
> - Ricky
does your elbow really bend that way? strange looking bend
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"nemesis" <nam### [at] gmail com> wrote:
> looks very good. which modeller? used media? any fingernails? :)
Wings3d, lots of media, and no fingernails. Didn't really feel like uv-mapping
it, so it's just a solid pigment. The pigment has filter 1-epsilon and diffuse
1/epsilon so the pigment (and normal) shows up, but doesn't block out the glow.
With at least fourteen independent parameters (pigment(r,g,b=3) + diffuse +
extinction + scattering(3) + emission(3) + absorption(3)), it's a bit of a
challenge, but possible nonetheless. As for fingernails, I'm afraid separate
fingernails would cast shadows in the hand like those in the block.
- Ricky
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"alphaQuad" <alp### [at] earthlink net> wrote:
> "triple_r" <rre### [at] hotmail com> wrote:
> > I liked that pedestal so much I just had to stick my hand in the scene and take
> > a picture. Rendering time is about thirty minutes with a point light or about
> > six hours with the area light here. No image map, just a uniform texture.
> >
> > - Ricky
>
> does your elbow really bend that way? strange looking bend
Probably not. Perhaps little too much twist.
- Ricky
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triple_r napsal(a):
> "alphaQuad" <alp### [at] earthlink net> wrote:
>> "triple_r" <rre### [at] hotmail com> wrote:
>>> I liked that pedestal so much I just had to stick my hand in the scene and take
>>> a picture. Rendering time is about thirty minutes with a point light or about
>>> six hours with the area light here. No image map, just a uniform texture.
>>>
>>> - Ricky
>> does your elbow really bend that way? strange looking bend
>
> Probably not. Perhaps little too much twist.
>
> - Ricky
>
this would be a realistic twist if it were a knee
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Jan Dvorak <jan### [at] centrum cz> wrote:
> this would be a realistic twist if it were a knee
Need to get studying, so here's a quick fix. Should solve the problem entirely.
sorry.
- Ricky
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Didn't I see a dragon on that pedestal the other day? :-)
This is yet another reminder to me that one of these days I'm going to
have to sit down and seriously play with Wings 3D.
Charles
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triple_r nous apporta ses lumieres en ce 2007/10/29 22:05:
> Jan Dvorak <jan### [at] centrum cz> wrote:
>> this would be a realistic twist if it were a knee
>
>
> Need to get studying, so here's a quick fix. Should solve the problem entirely.
>
> sorry.
>
> - Ricky
>
>
> ------------------------------------------------------------------------
>
LOL!
And for those that can't read French:
This is not an arm!
--
Alain
-------------------------------------------------
Jehovah's Witnesses: May we have a moment of your time to show you some of our shit?
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Alain wrote:
> And for those that can't read French:
> This is not an arm!
And for those thinking "WTF?" Try googling for "this is not a pipe"
(with the quotes this time).
--
Darren New / San Diego, CA, USA (PST)
Remember the good old days, when we
used to complain about cryptography
being export-restricted?
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