POV-Ray : Newsgroups : povray.binaries.images : Auto-generated Buildings Server Time
14 Nov 2024 17:11:16 EST (-0500)
  Auto-generated Buildings (Message 1 to 2 of 2)  
From: MattM
Subject: Auto-generated Buildings
Date: 20 Mar 2007 10:05:02
Message: <web.45fff6beda4bdd9478bb3c0b0@news.povray.org>
This image is taken from a website as part of a game I'm developing. The
buildings are all stored in a db (the users create them). Then extracted by
a separate process which creates povray scripts based on predefined povray
objects (doors, windows, fences etc) to construct the whole scene. There's
a few examples to peruse on the site.

The grass is a simple repeated mesh with some randomised scaling and
rotation, and povtree used for the trees. The rest is all primatives.

(I know people are always interested in the uses povray is put to).

http://www.mavec.co.uk/ol/squares/map101-114.jpg


Post a reply to this message

From: Chambers
Subject: Re: Auto-generated Buildings
Date: 20 Mar 2007 14:07:33
Message: <460030f5$1@news.povray.org>
MattM wrote:
Very UFO-ish.  Makes me want to hunt down the aliens :)

...Chambers


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.