![](/i/fill.gif) |
![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
gerberc wrote:
> It's been a long time since I posted an image here. I just discovered
> GeoControl, a very nice terrain generator, and thought I'd post one of my
> experiments. The ground fog is not very realistic, unfortunately scattering
> media rendered too slowly. This one uses a mix of emittive and absorbtive
> media and took 16 h on a 3.6 GHz P4 at 2800x2100 pixels. Terrain made with
> GeoControl, trees with POV-Tree.
>
> Best regards, Christoph
>
>
>
> ------------------------------------------------------------------------
>
Beautiful.
-- Arttu "Blizzara" Voutilainen
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
"gerberc" <ni.### [at] bluewin ch> schreef in bericht
news:web.45d0ad12daefef4d914cb4ab0@news.povray.org...
> O.K., I just posted the important parts of the source at p.b.s-f.
>
Thank you! that is great. Always very useful to learn how others do some
things. :-)
Thomas
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
Really nice image! I'm particularly impressed that all those trees didn't
slow it down too much. I always assumed povtree looked so good up close that
it just wouldn't work in a big scene. I'm doing some landscapes at the
moment I'll have to give povtree a try.
--
Tek
http://evilsuperbrain.com
"gerberc" <ni.### [at] bluewin ch> wrote in message
news:web.45cf389f485870539e170a380@news.povray.org...
> It's been a long time since I posted an image here. I just discovered
> GeoControl, a very nice terrain generator, and thought I'd post one of my
> experiments. The ground fog is not very realistic, unfortunately
> scattering
> media rendered too slowly. This one uses a mix of emittive and absorbtive
> media and took 16 h on a 3.6 GHz P4 at 2800x2100 pixels. Terrain made with
> GeoControl, trees with POV-Tree.
>
> Best regards, Christoph
>
>
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
Just be sure to use the mesh output option, then the trees render fast and
multiple copies don't need too much RAM.
Christoph
"Tek" <tek### [at] evilsuperbrain com> wrote:
> Really nice image! I'm particularly impressed that all those trees didn't
> slow it down too much. I always assumed povtree looked so good up close that
> it just wouldn't work in a big scene. I'm doing some landscapes at the
> moment I'll have to give povtree a try.
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
aha! thanks for the tip.
--
Tek
http://evilsuperbrain.com
"gerberc" <ni.### [at] bluewin ch> wrote in message
news:web.45d4b436daefef4d9d757ca20@news.povray.org...
> Just be sure to use the mesh output option, then the trees render fast and
> multiple copies don't need too much RAM.
>
> Christoph
>
> "Tek" <tek### [at] evilsuperbrain com> wrote:
>> Really nice image! I'm particularly impressed that all those trees didn't
>> slow it down too much. I always assumed povtree looked so good up close
>> that
>> it just wouldn't work in a big scene. I'm doing some landscapes at the
>> moment I'll have to give povtree a try.
>
>
>
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
"gerberc" <ni.### [at] bluewin ch> wrote:
> O.K., I just posted the important parts of the source at p.b.s-f.
>
> Best regards, Christoph
Thanks Christoph, I have been away for a few days and was just about to beg
for the source when I saw you had already posted it..
Sean
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |