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6 Aug 2024 19:28:04 EDT (-0400)
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From: Orchid XP v3
Subject: Re: Hexagonal
Date: 3 Dec 2006 16:51:23
Message: <457346db$1@news.povray.org>
I really wish I could come up with stuff like this.

I mean, it's not a complicated image. And it looks really nice. And now 
that I see it in front of me, I think "I could do that". But I didn't. I 
can never think up anything to render... :-(


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From: George Pantazopoulos
Subject: Re: Hexagonal
Date: 3 Dec 2006 21:40:00
Message: <web.45738a3b80595f2cc0bad8570@news.povray.org>
"the_ajj" <adr### [at] tiscalicouk> wrote:
> A quick image I knocked up this afternoon.  Comments welcome.  DoF added
> using a photoshop plugin from a depth map created in megapov. Hope you
> like!


Very cool! If I may ask, why hexagons?

Rock on,
George

Kickin' it with MegaPOV XRS:
http://www.gammaburst.net/xrs


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From: Stefan Viljoen
Subject: Re: Hexagonal
Date: 4 Dec 2006 00:41:01
Message: <4573b4ed@news.povray.org>
Orchid XP v3 spake:

> I really wish I could come up with stuff like this.
> 
> I mean, it's not a complicated image. And it looks really nice. And now
> that I see it in front of me, I think "I could do that". But I didn't. I
> can never think up anything to render... :-(

Hahaha! Same here...

-- 
Stefan Viljoen
Software Support Technician / Programmer
Polar Design Solutions


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From: Thomas de Groot
Subject: Re: Hexagonal
Date: 4 Dec 2006 09:06:17
Message: <45742b59$1@news.povray.org>
"Orchid XP v3" <voi### [at] devnull> schreef in bericht 
news:457346db$1@news.povray.org...
>I really wish I could come up with stuff like this.
>
> I mean, it's not a complicated image. And it looks really nice. And now 
> that I see it in front of me, I think "I could do that". But I didn't. I 
> can never think up anything to render... :-(

Best thing to do is just mess around with whatever you happen to have been 
experimenting with. Chances are that something will emerge after a while, 
unexpectedly. Don't know for others, but for me that works often fine.

Thomas


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From: the ajj
Subject: Re: Hexagonal
Date: 4 Dec 2006 12:45:00
Message: <web.45745e2180595f2c2d257ae60@news.povray.org>
Why not hexagons!!! ;-)

Believe me, this image started off really badly.  I just kept adding things,
rotating things, changing the light etc.  The thing that made it "come to
life" was changing the camera angle.  Just mess around, keep changing
things - eventually it will work out fine!!


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From: George Pantazopoulos
Subject: Re: Hexagonal
Date: 4 Dec 2006 14:40:01
Message: <web.457478ce80595f2cc0bad8570@news.povray.org>
"the_ajj" <adr### [at] tiscalicouk> wrote:
> Why not hexagons!!! ;-)
>
> Believe me, this image started off really badly.  I just kept adding things,
> rotating things, changing the light etc.  The thing that made it "come to
> life" was changing the camera angle.  Just mess around, keep changing
> things - eventually it will work out fine!!

I ask because I've been exploring the hexagon shape for my own work.. it has
a certain timeless beauty to it.

Also, now that you mention it, my image "Clean Slate" also came to life when
I changed up the camera angle! (I switched to a panoramic camera also).

Keep it up :)

George

MegaPOV XRS: render faster than light.
http://www.gammaburst.net/xrs


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From: o bb spammed
Subject: Re: Hexagonal
Date: 4 Dec 2006 17:30:00
Message: <web.4574a13e80595f2cbc81efaa0@news.povray.org>
"the_ajj" <adr### [at] tiscalicouk> wrote:
> A quick image I knocked up this afternoon.  Comments welcome.  DoF added
> using a photoshop plugin from a depth map created in megapov. Hope you
> like!

Very nice.  Very clean.  I like the offset hexagon tiling on the floor.
Much better than checkered :o)


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From: Stephen
Subject: Re: Hexagonal
Date: 5 Dec 2006 03:45:01
Message: <web.4575314280595f2cf1cb1e660@news.povray.org>
"o.bb.spammed" <o.b### [at] gmailcom> wrote:
> "the_ajj" <adr### [at] tiscalicouk> wrote:
> > A quick image I knocked up this afternoon.  Comments welcome.  DoF added
> > using a photoshop plugin from a depth map created in megapov. Hope you
> > like!
>
> Very nice.  Very clean.  I like the offset hexagon tiling on the floor.
> Much better than checkered :o)

Shock! Horror! Heresy!
Are you trying to start a schism? :-)

Very nice image, I like the DoF and the use of white.


Stephen


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From: the ajj
Subject: Re: Hexagonal
Date: 5 Dec 2006 04:15:01
Message: <web.457537af80595f2ca43155f60@news.povray.org>
"George Pantazopoulos" <go### [at] tomyaboutpage> wrote:
> I ask because I've been exploring the hexagon shape for my own work.. it has
> a certain timeless beauty to it.
>
> Also, now that you mention it, my image "Clean Slate" also came to life when
> I changed up the camera angle! (I switched to a panoramic camera also).
>
> Keep it up :)
>
> George

Yeah hexagons are great!  I especially like the style I used with the
rounded corners (which I got from Lohmueller site) - makes it much smoother
and cleaner...

Adrian


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From: the ajj
Subject: Re: Hexagonal
Date: 5 Dec 2006 04:20:00
Message: <web.457538d480595f2ca43155f60@news.povray.org>
"o.bb.spammed" <o.b### [at] gmailcom> wrote:
> Very nice.  Very clean.  I like the offset hexagon tiling on the floor.
> Much better than checkered :o)

Thanks!  I was gonna make it a RSOCP image but I couldn't bear using a
checkered plane - so cliche ;-) The floor was a bit awkward but ok in the
end.  Originally the hexagons were rotated the same direction as the main
objects - but it didn't look right - a quick rotate and stuff and it made
the image a bit more interesting.

I am not a good modeller so many of my images are quite simple - hard to
make them interesting......


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