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web.455f1b75f30b2bb247d3ae5e0@news.povray.org...
> Sometimes having a cold gives you the time you never seem to have for
> tracing them rays... ;)
>
> This is my GAT, with HDRI.
>
> Nothing strange really... The ice cubes are blobs.
> The lemon is taken from ingo.
>
> Cheers m8s! :)
Ahhhh jynnantonnyx! makes me want to make pangalactic gargleblaster(who
should dare say that it's not realistic :-p)
I'd have put more smaller (smaller at bottom) bubbles in vertical strings
(bubbles don't appear at random but around microscopic dusts or dents)
Marc
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455f2aa4@news.povray.org...
>(who should dare say that it's not realistic :-p)
Would ?
Marc
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On Sat, 18 Nov 2006 09:40:53 EST, "RusHHouR" <gee### [at] mailnu> wrote:
>Sometimes having a cold gives you the time you never seem to have for
>tracing them rays... ;)
>
>This is my GAT, with HDRI.
Hoots Mon!
Ye'd be better with a Pymms No 1 :-)
Seriously HDRI is good although I prefer thinner glasses and put the straw
beside the glass. Pardon my ignorance but do people drink GnT with a straw?
Regards
Stephen
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Will try with the cylindrical to see if theres any diff. ty!
The bubbles actually had an idea behind them. A proper gat is stirred, and
the bubbles are supposed to be moving upwards but also kinda round as a
result from the stirring. Hmm.. do I make sense ? :/
Hehe, Im not sure about the straw. There was one in the image i was looking
on though. Im more of a regular beer guy myself. We can call it a stirrer
then. ;)
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I like it! You hit my taste!
Sven
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> web.455f1b75f30b2bb247d3ae5e0@news.povray.org...
>> Sometimes having a cold gives you the time you never seem to have for
>> tracing them rays... ;)
>>
>> This is my GAT, with HDRI.
>>
>> Nothing strange really... The ice cubes are blobs.
>> The lemon is taken from ingo.
>>
>> Cheers m8s! :)
>
> Ahhhh jynnantonnyx! makes me want to make pangalactic gargleblaster(who
> should dare say that it's not realistic :-p)
>
> I'd have put more smaller (smaller at bottom) bubbles in vertical strings
> (bubbles don't appear at random but around microscopic dusts or dents)
>
> Marc
Fourty two !
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On Sat, 18 Nov 2006 11:09:38 EST, "RusHHouR" <gee### [at] mailnu> wrote:
>Hehe, Im not sure about the straw. There was one in the image i was looking
>on though. Im more of a regular beer guy myself. We can call it a stirrer
>then. ;)
>
>
Come on! Drinking beer through a straw, cider yes if you are 16 :-)
Regards
Stephen
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Stephen <mcavoysATaolDOTcom@> wrote:
> On Sat, 18 Nov 2006 11:09:38 EST, "RusHHouR" <gee### [at] mailnu> wrote:
>
> >Hehe, Im not sure about the straw. There was one in the image i was looking
> >on though. Im more of a regular beer guy myself. We can call it a stirrer
> >then. ;)
> >
> >
> Come on! Drinking beer through a straw, cider yes if you are 16 :-)
>
> Regards
> Stephen
lol!
Come on! Have you even considered the amount of bubbles you can create? 8)
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On Sun, 19 Nov 2006 07:33:40 EST, "RusHHouR" <gee### [at] mailnu> wrote:
>Stephen <mcavoysATaolDOTcom@> wrote:
>> On Sat, 18 Nov 2006 11:09:38 EST, "RusHHouR" <gee### [at] mailnu> wrote:
>>
>> >Hehe, Im not sure about the straw. There was one in the image i was looking
>> >on though. Im more of a regular beer guy myself. We can call it a stirrer
>> >then. ;)
>> >
>> >
>> Come on! Drinking beer through a straw, cider yes if you are 16 :-)
>>
>> Regards
>> Stephen
>
>lol!
>
>Come on! Have you even considered the amount of bubbles you can create? 8)
>
But then you have to render them. That's the rule -)
Regards
Stephen
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Just use a camera location, point_at and angle that deliver the frame you
want without cropping. With a scene with just one object like this, minimal
distortion comes from the center of the image.
In an ideal world, you plot out the perspective so that it fits where the
viewer will be standing --- then distortions like this dissapear and
everything actually seems three-dimensional. Renaissance masters did it all
the time (though in museums they are hung incorrectly so often; one must
stand on tippy-toes or on one's knees to get the right effect).
Unfortunately, it is impossible to tell the physical dimensions of the
image on someone else's screen. I have a very high resolution screen on
rather small laptop, while someone else might have a 20-inch set at
1024x768 (Ok, probably not, but you get the idea).
Research 'anamorhposis' for more info on this. Basically, it only becomes a
problem when you place a very rigidly shaped, important object in the upper
corner of your frame (even then, I don't think problem is the word for it.
It'sa feature ;))
--
Sam Bleckley
stm 31415 (at) g mail . com
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