|
|
JSR wrote:
> My object is a surface of revolution made of 'mesh2'. I also think that the
> problem is in the refraction distortion, but I don't know what is the
> correct ior for my object. The value 1.55 is the real value for glass, but
> the result in my image is bad. Other values for ior has worse results. I
> tried with the parameter 'double_illuminate', but the result is the same.
Don't you need to use a lathe instead of sor to get both surfaces of the
glass? (I still consider myself a POV beginner, but that's the way I
read the docs -- the surface of a sor can't double back on itself, a
lathe can.)
-=- Larry -=-
Post a reply to this message
|
|