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Hi,
I like the play of light and shadow in the breezeway at my workplace, so I
decided to model it (with a few artistic liberties). The cars and trees are
third party models and the people are from DAZ. Everything else is CSG.
The intent of this scene was to experiment with radiosity settings
(something I'm still learning). Anyways, here's the WIP so far.
Constructive criticism is welcome.
Thanks,
Rob.
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Attachments:
Download 'breezeway8m_far.jpg' (132 KB)
Preview of image 'breezeway8m_far.jpg'
![breezeway8m_far.jpg](/povray.binaries.images/attachment/%3Cweb.44e16ec03a20014029c50a910%40news.povray.org%3E/breezeway8m_far.jpg?ttop=443866&toff=4300&preview=1)
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Great job!
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"RobF" <nomail@nomail> wrote:
> Hi,
>
> I like the play of light and shadow in the breezeway at my workplace, so I
> decided to model it (with a few artistic liberties)...
Very nice, in layout, point-of-view, and execution. Do you do architectural
CSG for a living?
Ken W.
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"Kenneth" <kdw### [at] earthlink net> wrote:
>
> Very nice, in layout, point-of-view, and execution. Do you do architectural
> CSG for a living?
>
> Ken W.
Sorry, what I *meant* to ask was, do you do architectural CGI for a living?
(These acronyms can get *so* confusing... :-[ )
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"Kenneth" <kdw### [at] earthlink net> wrote:
> "Kenneth" <kdw### [at] earthlink net> wrote:
>
> >
> > Very nice, in layout, point-of-view, and execution. Do you do architectural
> > CSG for a living?
> >
> > Ken W.
>
> Sorry, what I *meant* to ask was, do you do architectural CGI for a living?
> (These acronyms can get *so* confusing... :-[ )
Thanks for the comments. The answer to your question is no, but
architecture/city scenes are a particular interest of mine (see
http://www.fitzel.ca/dart/metro/metro.html for more of my "metro" images).
Cheers,
Rob.
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