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From: Hasan3
Subject: Fur macro.
Date: 3 Jan 2006 15:20:00
Message: <web.43badb1dbbbfea775dfb48e20@news.povray.org>
I used makesnow and Margus Ramst's fur macro. But I changed same codes. He
has been using "cone" object for the hairs. I had changed it with
"sphere_sweep".

How is it seeming?

Best Regards.
Hasan.


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From: Thomas de Groot
Subject: Re: Fur macro.
Date: 4 Jan 2006 03:05:02
Message: <43bb81ae@news.povray.org>
"Hasan3" <PRO### [at] Yahoocom> schreef in bericht
news:web.43badb1dbbbfea775dfb48e20@news.povray.org...
>
>
> I used makesnow and Margus Ramst's fur macro. But I changed same codes. He
> has been using "cone" object for the hairs. I had changed it with
> "sphere_sweep".
>
> How is it seeming?
>
> Best Regards.
> Hasan.
>
>
>
I like the fur! Good idea to use sphere_sweep. I shall keep that in mind
next time I want some fur...

Thomas


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From: Stefan Viljoen
Subject: Re: Fur macro.
Date: 4 Jan 2006 03:24:59
Message: <43bb865b@news.povray.org>
Hasan3 spake:

> 
> 
> I used makesnow and Margus Ramst's fur macro. But I changed same codes. He
> has been using "cone" object for the hairs. I had changed it with
> "sphere_sweep".
> 
> How is it seeming?
> 
> Best Regards.
> Hasan.

Looks quite realistic to me - exactly like the tiny feathers on a young
bird. Well done!

-- 
Stefan Viljoen
Software Support Technician / Programmer
Polar Design Solutions


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From: Hasan3
Subject: Re: Fur macro.
Date: 4 Jan 2006 04:30:00
Message: <web.43bb942224b5cc09a1148aa80@news.povray.org>
Stefan Viljoen <spamnot@<removethis>polard.com> wrote:
> Hasan3 spake:
>
> >
> >
> > I used makesnow and Margus Ramst's fur macro. But I changed same codes. He
> > has been using "cone" object for the hairs. I had changed it with
> > "sphere_sweep".
> >
> > How is it seeming?
> >
> > Best Regards.
> > Hasan.
>
> Looks quite realistic to me - exactly like the tiny feathers on a young
> bird. Well done!
>
> --
> Stefan Viljoen
> Software Support Technician / Programmer
> Polar Design Solutions

Thanks Stefan.

----
Hasan


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From: Remy Closset
Subject: Re: Fur macro.
Date: 4 Jan 2006 05:27:35
Message: <43bba317@news.povray.org>
Excellent. I wanted mysefl to modelise a wig of the 18th century with only 
textures on meshes. I did'nt become any good result. Do you think the macro 
would do it?



web.43badb1dbbbfea775dfb48e20@news.povray.org...
>
>
> I used makesnow and Margus Ramst's fur macro. But I changed same codes. He
> has been using "cone" object for the hairs. I had changed it with
> "sphere_sweep".
>
> How is it seeming?
>
> Best Regards.
> Hasan.
>
>
>


--------------------------------------------------------------------------------


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From: Bill Pragnell
Subject: Re: Fur macro.
Date: 4 Jan 2006 06:35:00
Message: <web.43bbb26e24b5cc09731f01d10@news.povray.org>
"Hasan3" <PRO### [at] Yahoocom> wrote:
> I used makesnow and Margus Ramst's fur macro. But I changed same codes. He
> has been using "cone" object for the hairs. I had changed it with
> "sphere_sweep".
>
> How is it seeming?
Realistic. I like the (intentional?) spraycan effect!

Do you not find that using a sphere_sweep is significantly slower than a
cone?

Bill


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From: Hasan3
Subject: Re: Fur macro.
Date: 4 Jan 2006 13:25:00
Message: <web.43bc127024b5cc09a264b6560@news.povray.org>
"Remy Closset" <rem### [at] neuffr> wrote:
> Excellent. I wanted mysefl to modelise a wig of the 18th century with only
> textures on meshes. I did'nt become any good result. Do you think the macro
> would do it?

Very difficult for me. But a macro can made with randomize splines.
for example :


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From: Hasan3
Subject: Re: Fur macro.
Date: 4 Jan 2006 13:30:00
Message: <web.43bc130a24b5cc09a264b6560@news.povray.org>
"Bill Pragnell" <bil### [at] hotmailcom> wrote:
> "Hasan3" <PRO### [at] Yahoocom> wrote:
> > I used makesnow and Margus Ramst's fur macro. But I changed same codes. He
> > has been using "cone" object for the hairs. I had changed it with
> > "sphere_sweep".
> >
> > How is it seeming?
> Realistic. I like the (intentional?) spraycan effect!
>
> Do you not find that using a sphere_sweep is significantly slower than a
> cone?
>
> Bill


Bill yes slower than cone, but this method is more smoothly.


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From: Remy Closset
Subject: Re: Fur macro.
Date: 6 Jan 2006 03:00:33
Message: <43be23a1$1@news.povray.org>
It's exactly what I'm searching. Hasan, can you explain this marcro?



web.43bc127024b5cc09a264b6560@news.povray.org...
> "Remy Closset" <rem### [at] neuffr> wrote:
>> Excellent. I wanted mysefl to modelise a wig of the 18th century with 
>> only
>> textures on meshes. I did'nt become any good result. Do you think the 
>> macro
>> would do it?
>
> Very difficult for me. But a macro can made with randomize splines.
> for example :
>


--------------------------------------------------------------------------------


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From: Thomas de Groot
Subject: Re: Fur macro.
Date: 6 Jan 2006 03:32:01
Message: <43be2b01$1@news.povray.org>
"Hasan3" <PRO### [at] Yahoocom> schreef in bericht
news:web.43bc127024b5cc09a264b6560@news.povray.org...
> "Remy Closset" <rem### [at] neuffr> wrote:
> > Excellent. I wanted mysefl to modelise a wig of the 18th century with
only
> > textures on meshes. I did'nt become any good result. Do you think the
macro
> > would do it?
>
> Very difficult for me. But a macro can made with randomize splines.
> for example :
>
Hasan, I have been looking for Margus Ramst's macro, but am unable to find
it (not on his website afaik). Can you give me a hint? Thanks!!

Thomas


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