POV-Ray : Newsgroups : povray.binaries.images : The House (Final) Server Time
8 Aug 2024 08:16:17 EDT (-0400)
  The House (Final) (Message 1 to 8 of 8)  
From: Hasan3
Subject: The House (Final)
Date: 11 Sep 2005 16:20:01
Message: <web.432491326ed97afd568bbf8e0@news.povray.org>
I was rendered this work with Povray (Beta.8). Without radiosity.
 How is it ?


Post a reply to this message


Attachments:
Download 'house2.jpg' (158 KB)

Preview of image 'house2.jpg'
house2.jpg


 

From: Thomas de Groot
Subject: Re: The House (Final)
Date: 12 Sep 2005 04:16:48
Message: <43253970@news.povray.org>
"Hasan3" <PRO### [at] Yahoocom> schreef in bericht
news:web.432491326ed97afd568bbf8e0@news.povray.org...
>
> I was rendered this work with Povray (Beta.8). Without radiosity.
>  How is it ?
>
Nice, Hasan. However a few comments:

The water in the basin seems not to reflect the fountain; also its ripples
feel wrong. You should experiment here a bit I think, with reflections in
your texture, and with different types of surfaces (see for instance the
water tutorial by Christoph Hormann in his website).

The grass should show against the wall and basin. You used an image_map I
suppose? so it is the boundary is too flat.

Thomas


Post a reply to this message

From: Florian Brucker
Subject: Re: The House (Final)
Date: 12 Sep 2005 12:29:23
Message: <4325ace3$1@news.povray.org>
I like it! The main texture of the house could be a bit more 
interesting, though, I especially miss a visible normal.


Florian


Post a reply to this message

From: Hasan3
Subject: Re: The House (Final)
Date: 15 Sep 2005 06:40:00
Message: <web.43294f08ace8def35124045b0@news.povray.org>
"Thomas de Groot" <t.d### [at] internlnet> wrote:
> "Hasan3" <PRO### [at] Yahoocom> schreef in bericht
> news:web.432491326ed97afd568bbf8e0@news.povray.org...
> >
> > I was rendered this work with Povray (Beta.8). Without radiosity.
> >  How is it ?
> >
> Nice, Hasan. However a few comments:
>
> The water in the basin seems not to reflect the fountain; also its ripples
> feel wrong. You should experiment here a bit I think, with reflections in
> your texture, and with different types of surfaces (see for instance the
> water tutorial by Christoph Hormann in his website).
>
> The grass should show against the wall and basin. You used an image_map I
> suppose? so it is the boundary is too flat.
>
> Thomas

Hmm, Thomas thats all right. I'm posting last scene... Thanks for comments.


Post a reply to this message


Attachments:
Download 'ev.jpg' (408 KB)

Preview of image 'ev.jpg'
ev.jpg


 

From: Thomas de Groot
Subject: Re: The House (Final)
Date: 17 Sep 2005 04:12:54
Message: <432bd006@news.povray.org>
"Hasan3" <PRO### [at] Yahoocom> schreef in bericht
news:web.43294f08ace8def35124045b0@news.povray.org...
>
> Hmm, Thomas thats all right. I'm posting last scene... Thanks for
comments.
>
>
>
Yes! That is much better indeed! Good work.

The structure of the wall is better too, although it seems to disappear
farther on. Probably to do with the lighting position/orientation, or
ambient value?

Watch out not to overdue the offset of the stones in the stone wall. Should
be a little bit more subtle: you should hardly notice it, and yet feel that
they are not really aligned. Watch out also that now the staircase seems to
be detached from the wall.

Those are just little things, but they influence a scene hugely.

Thomas


Post a reply to this message

From: Hasan3
Subject: Re: The House (Final)
Date: 19 Sep 2005 10:40:00
Message: <web.432ecd3aace8def3ef47e9de0@news.povray.org>
"Thomas de Groot" <t.d### [at] internlnet> wrote:
> "Hasan3" <PRO### [at] Yahoocom> schreef in bericht
> news:web.43294f08ace8def35124045b0@news.povray.org...
> >
> > Hmm, Thomas thats all right. I'm posting last scene... Thanks for
> comments.
> >
> >
> >
> Yes! That is much better indeed! Good work.
>
> The structure of the wall is better too, although it seems to disappear
> farther on. Probably to do with the lighting position/orientation, or
> ambient value?
>
> Watch out not to overdue the offset of the stones in the stone wall. Should
> be a little bit more subtle: you should hardly notice it, and yet feel that
> they are not really aligned. Watch out also that now the staircase seems to
> be detached from the wall.
>
> Those are just little things, but they influence a scene hugely.
>
> Thomas



Last scene link:
http://www.turkcizim.com/images/beyaz_ev4.jpg
Regards.


Post a reply to this message

From: Thomas de Groot
Subject: Re: The House (Final)
Date: 22 Sep 2005 09:45:27
Message: <4332b577@news.povray.org>
"Hasan3" <PRO### [at] Yahoocom> schreef in bericht
news:web.432ecd3aace8def3ef47e9de0@news.povray.org...
>
> Last scene link:
> http://www.turkcizim.com/images/beyaz_ev4.jpg
> Regards.
>
Hey! You overhauled the whole house! :-)
That rough plaster on the walls looks good to me.
And did you polish the car?
Still one thing now: the path to the stairs is too reflective, like it was
covered with water. Is that intentional? Looks like after a heavy rainfall.
Becomes better and better, Hasan.

Thomas

PS Difficult to stop tweaking... and finding new comments! Don't worry!


Post a reply to this message

From: JYR
Subject: Re: The House (Final)
Date: 22 Sep 2005 10:20:01
Message: <web.4332bd66ace8def36cc14b5c0@news.povray.org>
> "Hasan3" <PRO### [at] Yahoocom> schreef in bericht
> news:web.432ecd3aace8def3ef47e9de0@news.povray.org...
> >
> > Last scene link:
> > http://www.turkcizim.com/images/beyaz_ev4.jpg
> > Regards.

Hi Hasan!
i thought something was awkward in this otherwise very nice picture, and it
just struck me: the stairways is not facing the entrance door. I believe
that, seen from the front, this house would definitely look weird... Sorry
for the somewhat negative comment, keep up the good work!

JYR


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.