The model on the left is a udo format and the one on the right is a mesh2
format.
The renderings are identical. The udo format shows artefacts along the edge
of the model. Does anyone know a workaround for this?
 
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Download 'udo_vs_mesh2.jpg' (48 KB)
 
  
Preview of image 'udo_vs_mesh2.jpg'
   
   
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