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This is an attempt to make brushed metal texture which does not depand on
surface direction. It is not perfect yet, but I hope you will give me
sugestions on how to make it better.
Source in p.b.s-f
Przemek
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Preview of image 'brushed_metal.jpg'
![brushed_metal.jpg](/povray.binaries.images/attachment/%3Cweb.419777b7897a5e54b0aac12c0%40news.povray.org%3E/brushed_metal.jpg?ttop=441697&toff=5850&preview=1)
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Przemek Loesch wrote:
> This is an attempt to make brushed metal texture which does not depand on
> surface direction. It is not perfect yet, but I hope you will give me
> sugestions on how to make it better.
> Source in p.b.s-f
>
> Przemek
I think the brushes should be less obvious (maybe a little more random
too - not such big strokes) but other than that, it's terrific! I've
longed for a brushed-metal texture for some time. Excellent work.
~Mike
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Promising. I'll be picky though. The test objects look as if they might have
come off a lathe. Scoring marks should be concentric with major axes for
cylinder, cone and sphere. Brushing is usually used for flat surfaces, and
because of the way it's done would be a series of non-concentric circles of
the same size depending on the radius of the brush and the path of the
tool - sometimes linear, sometimes circular, sometimes random.
DLM
"Przemek Loesch" <nomail@nomail> wrote in message
news:web.419777b7897a5e54b0aac12c0@news.povray.org...
> This is an attempt to make brushed metal texture which does not depand on
> surface direction. It is not perfect yet, but I hope you will give me
> sugestions on how to make it better.
> Source in p.b.s-f
>
> Przemek
>
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speaking of objects coming off a lathe.
most metals that are shaped by a lathe, usually have this sort of
texture, with concentric, overlaping marks.
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